1 |
alarm[1] = 3; |
2 |
canchoose = 0; |
3 |
dar = global.darkzone + 1; |
4 |
global.flag[33 choice_time_taken] = 0; |
5 |
fighting = 0; |
6 |
if (global.fighting == 1 && instance_exists(obj_battlecontroller)) |
7 |
fighting = 1; |
8 |
image_xscale = dar; |
9 |
image_yscale = dar; |
10 |
remfc = global.fc; |
11 |
global.fc = 0; |
12 |
xx = camerax(); |
13 |
yy = cameray(); |
14 |
d = -1; |
15 |
if (instance_exists(obj_dialoguer)) |
16 |
d = obj_dialoguer.side; |
17 |
if (fighting == 1) |
18 |
d = 1; |
19 |
d_add = 0; |
20 |
if (d == -1) |
21 |
{ |
22 |
if (obj_mainchara.y <= (__view_get(e__VW.YView, view_current) + (130 * dar))) |
23 |
d_add = 155; |
24 |
} |
25 |
else if (d != 0) |
26 |
{ |
27 |
d_add = 155; |
28 |
} |
29 |
chx = (140 * dar) + xx; |
30 |
chy = ((36 + d_add) * dar) + yy + (fighting * 30); |
31 |
hx = chx; |
32 |
hy = chy; |
33 |
mychoice = -1; |
34 |
global.choice = -1; |
35 |
choiced = 0; |
36 |
choicetotal = 3; |
37 |
textposx[0] = 0; |
38 |
textposy[0] = 0; |
39 |
textposx[1] = 0; |
40 |
textposy[1] = 0; |
41 |
textposx[2] = 0; |
42 |
textposy[2] = 0; |
43 |
textposx[3] = 0; |
44 |
textposy[3] = 0; |
45 |
|
46 |
enum e__VW |
47 |
{ |
48 |
XView, |
49 |
YView, |
50 |
WView, |
51 |
HView, |
52 |
Angle, |
53 |
HBorder, |
54 |
VBorder, |
55 |
HSpeed, |
56 |
VSpeed, |
57 |
Object, |
58 |
Visible, |
59 |
XPort, |
60 |
YPort, |
61 |
WPort, |
62 |
HPort, |
63 |
Camera, |
64 |
SurfaceID |
65 |
} |