1 |
drawblack = 2; |
2 |
drawtrack = 1; |
3 |
trackx = 0; |
4 |
tracky0 = 180; |
5 |
tracky1 = 240; |
6 |
tracky2 = 300; |
7 |
fightmode = 0; |
8 |
trackspeed = 0; |
9 |
trackaccel = 0; |
10 |
trackspeedmax = 0; |
11 |
cityscapefade = 0; |
12 |
cityscape_active = false; |
13 |
cityscape_speed = 0; |
14 |
cityscape_alpha = 0; |
15 |
init = 0; |
16 |
con = -1; |
17 |
customcon = 0; |
18 |
timer = 0; |
19 |
sneo_x_save = 0; |
20 |
sneo_y_save = 0; |
21 |
shortened = false; |
22 |
special_scene = false; |
23 |
rudebuster = false; |
24 |
sneo_fly = false; |
25 |
sneo_release = false; |
26 |
forcend = 0; |
27 |
shop_spamton_bg_con = 0; |
28 |
shop_spamton_bg_timer = 0; |
29 |
cityscape_speed_max = 5; |
30 |
if (global.chapter != 2 || global.flag[309 spamton_plot] < 8) |
31 |
{ |
32 |
} |
33 |
else |
34 |
{ |
35 |
if (global.tempflag[32] == 1) |
36 |
shortened = true; |
37 |
start_xpos = shortened ? (x + 100) : x; |
38 |
con = 1; |
39 |
scr_losecharscr_losecharfunction scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} (); |
40 |
if (instance_exists(obj_caterpillarchara)) |
41 |
instance_destroy(obj_caterpillarchara); |
42 |
coaster_marker_kris = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (0, cameray() - 500, spr_sneo_car_empty); |
43 |
with (coaster_marker_kris) |
44 |
scr_depth(); |
45 |
coaster_marker_ra = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (0, cameray() - 500, spr_sneo_car_empty); |
46 |
with (coaster_marker_ra) |
47 |
scr_depth(); |
48 |
coaster_marker_su = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (0, cameray() - 500, spr_sneo_car_empty); |
49 |
with (coaster_marker_su) |
50 |
scr_depth(); |
51 |
coaster_kris = instance_create(0, cameray() - 500, obj_coaster); |
52 |
coaster_kris.depth = 90000; |
53 |
coaster_kris.visible = 0; |
54 |
coaster_susie = instance_create(0, cameray() - 500, obj_coaster); |
55 |
coaster_susie.type = 1; |
56 |
coaster_susie.depth = 80000; |
57 |
coaster_susie.character_sprite = spr_susie_shock; |
58 |
coaster_susie.visible = 0; |
59 |
coaster_ralsei = instance_create(0, cameray() - 500, obj_coaster); |
60 |
coaster_ralsei.type = 2; |
61 |
coaster_ralsei.depth = 70000; |
62 |
coaster_ralsei.character_sprite = spr_ralsei_hurt_fixed; |
63 |
coaster_ralsei.visible = 0; |
64 |
loop_tiles = false; |
65 |
bg_loop = layer_get_id("BG_Loop"); |
66 |
whiteall = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white); |
67 |
whiteall.image_xscale = 999; |
68 |
whiteall.image_yscale = 999; |
69 |
whiteall.depth = 0; |
70 |
whiteall.image_alpha = 0; |
71 |
} |