|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
pillow = false;
|
|
4
|
fadebg = false;
|
|
5
|
removefg = false;
|
|
6
|
debug_skip = false;
|
|
7
|
hide_border = false;
|
|
8
|
if (global.chapter != 2 || global.plot < 211)
|
|
9
|
{
|
|
10
|
instance_destroy();
|
|
11
|
}
|
|
12
|
else
|
|
13
|
{
|
|
14
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
15
|
if (instance_exists(obj_caterpillarchara))
|
|
16
|
instance_destroy(obj_caterpillarchara);
|
|
17
|
if (!audio_is_playing(global.currentsong[1]))
|
|
18
|
{
|
|
19
|
global.currentsong[0] = snd_init("home.ogg");
|
|
20
|
global.currentsong[1] = mus_loop(global.currentsong[0]);
|
|
21
|
}
|
|
22
|
blackall = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
23
|
blackall.image_xscale = 999;
|
|
24
|
blackall.image_yscale = 999;
|
|
25
|
blackall.depth = 100;
|
|
26
|
blackall.image_blend = c_black;
|
|
27
|
bg = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (0, 0, spr_cutscene_32_bg_windows_dark);
|
|
28
|
bg.depth = 9000000;
|
|
29
|
bgdim = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (0, 0, spr_cutscene_32_bg_room_dim);
|
|
30
|
bgdim.depth = 6000000;
|
|
31
|
bgdim.image_alpha = 0;
|
|
32
|
bgdark = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (0, 0, spr_cutscene_32_bg_room_dark);
|
|
33
|
bgdark.depth = 5000000;
|
|
34
|
bgdark.image_alpha = 0;
|
|
35
|
disable_face = false;
|
|
36
|
enable_face = false;
|
|
37
|
footsteps = false;
|
|
38
|
footsteps_volume = 1;
|
|
39
|
susie_snore = 0;
|
|
40
|
end_game = false;
|
|
41
|
return_title = false;
|
|
42
|
show_door_open = false;
|
|
43
|
credits_timer = 0;
|
|
44
|
fade_out_deep = false;
|
|
45
|
with (obj_npc_room)
|
|
46
|
instance_destroy();
|
|
47
|
}
|