Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_ch2_scene30b_Create_0

(view raw script w/o annotations or w/e)
1
con = -1;
2
customcon = 0;
3
krisexplore = false;
4
punchcon = 0;
5
punchtimer = 0;
6
if (global.chapter != 2 || global.plot < 205 || global.plot >= 210)
7
{
8
    instance_destroy();
9
}
10
else
11
{
12
    scr_losechar
scr_losechar

function scr_losechar() { global.char[2] = 0; global.char[1] = 0; with (obj_darkcontroller) { chartotal = 0; havechar[0] = 0; havechar[1] = 0; havechar[2] = 0; havechar[3] = 0; for (i = 0; i < 3; i += 1) { global.faceaction[i] = 0; if (global.char[i] != 0) chartotal += 1; if (global.char[i] == 1) { havechar[0] = 1; charpos[0] = i; } if (global.char[i] == 2) { havechar[1] = 1; charpos[1] = i; } if (global.char[i] == 3) { havechar[2] = 1; charpos[2] = i; } if (global.char[i] == 4) { havechar[3] = 1; charpos[3] = i; } } } global.submenu = 0; global.charselect = -1; for (i = 0; i < 36; i += 1) global.submenucoord[i] = 0; }
();
13
    blackall = scr_marker
scr_marker

function scr_marker(arg0, arg1, arg2) { thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(-10, -10, spr_pixel_white);
14
    blackall.image_xscale = 999;
15
    blackall.image_yscale = 999;
16
    blackall.depth = 100;
17
    blackall.image_blend = c_black;
18
    susienpc = instance_create(289, 95, obj_npc_sign);
19
    susienpc.sprite_index = spr_susie_walk_up_lw;
20
    susienpc.visible = 0;
21
    torielnpc = instance_create(263, 88, obj_npc_sign);
22
    torielnpc.sprite_index = spr_toriel_ut;
23
    torielnpc.visible = 0;
24
}