|
1
|
if (con == -1)
|
|
2
|
{
|
|
3
|
con = 1;
|
|
4
|
global.interact = 1;
|
|
5
|
global.facing = 0;
|
|
6
|
snd_free_all();
|
|
7
|
obj_mainchara.x = 1007;
|
|
8
|
obj_mainchara.y = 100;
|
|
9
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = arg0;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = arg0;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = arg0;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (2);
|
|
10
|
scr_makecaterpillarscr_makecaterpillar
function scr_makecaterpillar(arg0, arg1, arg2, arg3)
{
global.cinstance[arg3] = instance_create(arg0, arg1, obj_caterpillarchara);
global.cinstance[arg3].target = 12 + (arg3 * 12);
if (arg2 == 3)
{
with (global.cinstance[arg3])
{
usprite = spr_ralseiu;
dsprite = spr_ralseid;
rsprite = spr_ralseir;
lsprite = spr_ralseil;
if (global.chapter >= 2)
{
name = "ralsei";
usprite = spr_ralsei_walk_up;
dsprite = spr_ralsei_walk_down;
rsprite = spr_ralsei_walk_right;
lsprite = spr_ralsei_walk_left;
}
}
}
if (arg2 == 4)
{
with (global.cinstance[arg3])
{
name = "noelle";
usprite = spr_noelle_walk_up_dw;
dsprite = spr_noelle_walk_down_dw;
rsprite = spr_noelle_walk_right_dw;
lsprite = spr_noelle_walk_left_dw;
if (global.chapter == 2 && global.plot == 95)
{
dsprite = spr_noelle_walk_down_blush_dw;
rsprite = spr_noelle_walk_right_blush_dw;
lsprite = spr_noelle_walk_left_blush_dw;
}
}
}
if (arg2 == 5)
{
with (global.cinstance[arg3])
{
name = "berdly";
usprite = spr_berdly_walk_up_dw;
dsprite = spr_berdly_walk_down_dw;
rsprite = spr_berdly_walk_right_dw;
lsprite = spr_berdly_walk_left_dw;
}
}
if (arg2 == 6)
{
with (global.cinstance[arg3])
{
name = "starwalker";
usprite = spr_npc_originalstarwalker;
dsprite = spr_npc_originalstarwalker;
rsprite = spr_npc_originalstarwalker;
lsprite = spr_npc_originalstarwalker;
}
}
return global.cinstance[arg3];
} (obj_mainchara.x - 40, obj_mainchara.y, 2, 0);
|
|
11
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
12
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
13
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
14
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (958, 69);
|
|
15
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_03a_susie_leaning_down);
|
|
16
|
}
|
|
17
|
if (con == 1)
|
|
18
|
{
|
|
19
|
global.interact = 1;
|
|
20
|
con = 2;
|
|
21
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (0);
|
|
22
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1007, 80);
|
|
23
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("d", 1, 20);
|
|
24
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
25
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
26
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * ...Delay 11 Man,Delay 11 it got late,Delay 11 didn't it...?Wait for inputClose Message"* ..^1. Man^1, it got late^1, didn't it...?/%", "obj_ch2_scene29_slash_Step_0_gml_38_0" );
|
|
27
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
28
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
29
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
30
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
31
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
32
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* ... guess you should go home,Delay 11 huh?Wait for inputClose Message"\\E1* ... guess you should go home^1, huh?/%", "obj_ch2_scene29_slash_Step_0_gml_47_0" );
|
|
33
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
34
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
35
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
36
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
37
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
38
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Alright,Delay 11 you don't have to say it.Wait for inputClose Message"\\EQ* Alright^1, you don't have to say it./%", "obj_ch2_scene29_slash_Step_0_gml_56_0" );
|
|
39
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
40
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (41, "r");
|
|
41
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (979, 94, 40);
|
|
42
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
43
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Don't wanna walk home by yourself,Delay 11 huh?Wait for inputClose Message"\\E2* Don't wanna walk home by yourself^1, huh?/%", "obj_ch2_scene29_slash_Step_0_gml_64_0" );
|
|
44
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
45
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
46
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
47
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Well,Delay 11 if you're gonna MAKE me,Delay 11 I guess...Wait for inputClose Message"\\EQ* Well^1, if you're gonna MAKE me^1, I guess.../%", "obj_ch2_scene29_slash_Step_0_gml_71_0" );
|
|
48
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
49
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
50
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (31, "l");
|
|
51
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (1033, 94, 30);
|
|
52
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
53
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Let's go.Wait for inputClose Message"\\E2* Let's go./%", "obj_ch2_scene29_slash_Step_0_gml_85_0" );
|
|
54
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
55
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
56
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
57
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
58
|
}
|
|
59
|
if (con == 2 && !i_ex(obj_cutscene_master))
|
|
60
|
{
|
|
61
|
global.interact = 0;
|
|
62
|
con = 0;
|
|
63
|
global.currentsong[0] = snd_init("town.ogg");
|
|
64
|
global.currentsong[1] = mus_loop(global.currentsong[0]);
|
|
65
|
with (obj_mainchara)
|
|
66
|
visible = 1;
|
|
67
|
global.facing = 0;
|
|
68
|
global.plot = 205;
|
|
69
|
instance_destroy();
|
|
70
|
}
|