Deltarune (Chapter 2) script viewer

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gml_Object_obj_ch2_scene26_henshin_flash_Create_0

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1
con = 0;
2
orb_size = 0;
3
orb_sin = 0;
4
siner = 0;
5
beam_dir[0] = 45;
6
beam_dir[1] = 120;
7
beam_dir[2] = 220;
8
beam_dir[3] = 300;
9
beam_rot[0] = 1;
10
beam_rot[1] = 0.55;
11
beam_rot[2] = -0.8;
12
beam_rot[3] = -0.6;
13
beam_speed = 20;
14
beam_size = 0;
15
beam_timer = 0;