|
1
|
if (head_init)
|
|
2
|
{
|
|
3
|
if (static_happened)
|
|
4
|
draw_sprite_ext(spr_cutscene_27_queen_static_goggles, 0, 252, 123, 2, 2, 0, c_white, 1);
|
|
5
|
gpu_set_blendenable(false);
|
|
6
|
gpu_set_colorwriteenable(false, false, false, true);
|
|
7
|
draw_set_alpha(0);
|
|
8
|
draw_rectangle(camerax(), cameray() + 360, camerax() + view_wport[0], cameray() + view_hport[0], false);
|
|
9
|
draw_set_alpha(1);
|
|
10
|
gpu_set_blendenable(true);
|
|
11
|
gpu_set_colorwriteenable(true, true, true, true);
|
|
12
|
gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
|
|
13
|
gpu_set_alphatestenable(true);
|
|
14
|
draw_sprite_ext(head_sprite, anim_index, head_x_pos, head_y_pos, 2, 2, 0, c_white, 1);
|
|
15
|
gpu_set_alphatestenable(false);
|
|
16
|
gpu_set_blendmode(bm_normal);
|
|
17
|
if (!static_start)
|
|
18
|
{
|
|
19
|
var offset = (head_sprite == spr_cutscene_26_queen_giga_head_unhappy) ? 5 : 0;
|
|
20
|
gpu_set_blendenable(false);
|
|
21
|
gpu_set_colorwriteenable(false, false, false, true);
|
|
22
|
draw_set_alpha(0);
|
|
23
|
draw_rectangle(camerax(), cameray() + 360, camerax() + view_wport[0], cameray() + view_hport[0], false);
|
|
24
|
draw_sprite_ext(spr_cutscene_26_queen_giga_goggles_mask, anim_index, head_x_pos, head_y_pos + offset, 2, 2, 0, c_white, 1);
|
|
25
|
draw_set_alpha(1);
|
|
26
|
gpu_set_blendenable(true);
|
|
27
|
gpu_set_colorwriteenable(true, true, true, true);
|
|
28
|
gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
|
|
29
|
gpu_set_alphatestenable(true);
|
|
30
|
if (damagedfx == 0)
|
|
31
|
draw_sprite_ext(pilot_sprite, anim_index, head_x_pos + 167, head_y_pos + 160 + offset, 2, 2, 0, c_white, pilot_alpha);
|
|
32
|
draw_sprite_ext(spr_cutscene_26_queen_giga_goggles_highlight, anim_index, head_x_pos, head_y_pos, 2, 2, 0, c_white, pilot_alpha);
|
|
33
|
gpu_set_alphatestenable(false);
|
|
34
|
gpu_set_blendmode(bm_normal);
|
|
35
|
}
|
|
36
|
}
|