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gml_Object_obj_ch2_scene23c_Step_0

(view raw script w/o annotations or w/e)
1
if (con == -1)
2
{
3
    con = 1;
4
    global.interact = 1;
5
    global.facing = 1;
6
    cutscene_master = scr_cutscene_make
scr_cutscene_make

function scr_cutscene_make() { _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
7
    scr_maincharacters_actors
scr_maincharacters_actors

function scr_maincharacters_actors() { actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor); scr_actor_setup(kr, kr_actor, "kris"); kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor); scr_actor_setup(su, su_actor, "susie"); su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor); scr_actor_setup(ra, ra_actor, "ralsei"); ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor); scr_actor_setup(no, no_actor, "noelle"); no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
8
    c_sel
c_sel

function c_sel(arg0) { c_cmd("select", arg0, 0, 0, 0); }
(kr);
9
    c_visible
c_visible

function c_visible(arg0) { c_cmd("visible", arg0, 0, 0, 0); }
(0);
10
}
11
if (con == 1)
12
{
13
    con = 2;
14
    c_mus
c_mus

function c_mus(arg0) { c_cmd("mus", arg0, 0, 0, 0); }
("free_all");
15
    c_mus2
c_mus2

function c_mus2(arg0, arg1, arg2) { c_cmd("mus", arg0, arg1, arg2, 0); }
("initloop", "noelle_ferriswheel.ogg", 0);
16
    c_msgside
c_msgside

function c_msgside(arg0) { c_cmd("msgside", arg0, 0, 0, 0); }
("bottom");
17
    c_var_lerp_instance
c_var_lerp_instance

function c_var_lerp_instance() { if (argument_count < 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0); else if (argument_count == 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]); else if (argument_count == 7) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6])); }
(ferris_wheel, "x", -100, 320, 400);
18
    c_var_lerp_instance
c_var_lerp_instance

function c_var_lerp_instance() { if (argument_count < 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0); else if (argument_count == 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]); else if (argument_count == 7) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6])); }
(blackall, "image_alpha", 1, 0, 30);
19
    c_wait
c_wait

function c_wait(arg0) { c_cmd("wait", arg0, 0, 0, 0); }
(120);
20
    c_msc
c_msc

function c_msc(arg0) { c_cmd("msc", arg0, 0, 0, 0); }
(1121);
21
    c_talk_wait();
22
}
23
if (con == 10)
24
{
25
    con = 11;
26
    scr_smallface
scr_smallface

function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5) { scr_smallface_reset(arg0); global.smsprite[arg0] = spr_face_susie_alt; if (is_string(arg1)) { if (arg1 == "susie") global.smsprite[arg0] = spr_face_susie_alt; if (arg1 == "ralsei") global.smsprite[arg0] = spr_face_r_nohat; if (arg1 == "lancer") global.smsprite[arg0] = spr_face_l0; if (arg1 == "noelle") global.smsprite[arg0] = spr_face_n_matome; if (arg1 == "noelle_cropped") global.smsprite[arg0] = spr_face_n_matome_cropped; if (arg1 == "queen") global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen"); if (arg1 == "rouxls") global.smsprite[arg0] = spr_face_rurus; if (arg1 == "berdly") global.smsprite[arg0] = spr_face_berdly_dark; if (arg1 == "rudy") global.smsprite[arg0] = spr_face_rudy; if (arg1 == "none" || arg1 == "empty") global.smsprite[arg0] = spr_empty; } else { global.smsprite[arg0] = arg1; if (arg1 == 0) global.smsprite[arg0] = spr_empty; } global.smimage[arg0] = arg2; if (is_string(arg3)) { if (global.fighting == 1) { if (arg3 == "left") global.smxx[arg0] = 60; if (arg3 == "leftmid") global.smxx[arg0] = 160; if (arg3 == "mid" || arg3 == "middle") global.smxx[arg0] = 260; if (arg3 == "rightmid") global.smxx[arg0] = 360; if (arg3 == "right") global.smxx[arg0] = 460; } else { if (arg3 == "left") global.smxx[arg0] = 70; if (arg3 == "leftmid") global.smxx[arg0] = 160; if (arg3 == "mid" || arg3 == "middle") global.smxx[arg0] = 260; if (arg3 == "rightmid") global.smxx[arg0] = 360; if (arg3 == "right") global.smxx[arg0] = 400; } } else { global.smxx[arg0] = arg3; } if (is_string(arg4)) { if (global.fighting == 1) { if (arg4 == "top") global.smyy[arg0] = -10; if (arg4 == "mid" || arg4 == "middle") global.smyy[arg0] = 30; if (arg4 == "bottommid") global.smyy[arg0] = 45; if (arg4 == "bottom") global.smyy[arg0] = 56; if (arg4 == "bottom" || arg4 == "bottommid") { global.smdir[arg0] = 90; global.smspeed[arg0] = 4; global.smalarm[arg0] = 10; global.smyy[arg0] += 40; global.smxx[arg0] -= 40; } } else { if (arg4 == "top") global.smyy[arg0] = -10; if (arg4 == "mid" || arg4 == "middle") global.smyy[arg0] = 30; if (arg4 == "bottommid") global.smyy[arg0] = 50; if (arg4 == "bottom") global.smyy[arg0] = 68; if (global.darkzone == 0) { if (arg4 == "top") ...
(0, "susie", 3, "middle", "bottom", stringsetloc(
I guess I do like slime and blood...
"I guess I do like slime and blood...", "obj_ch2_scene23c_slash_Step_0_gml_40_0"
));
27
    c_speaker
c_speaker

function c_speaker(arg0) { c_cmd("speaker", arg0, 0, 0, 0); }
("noelle");
28
    c_msgsetloc
c_msgsetloc

function c_msgsetloc(arg0, arg1, arg2) { var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgset(msg_index, str); }
(0,
Face 6* ...Wait for input
"\\E6* .../", "obj_ch2_scene23c_slash_Step_0_gml_43_0"
);
29
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "K");
30
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face K* So,Delay 11 uh...Delay 11 Ferris wheels,Delay 11 huh.Wait for input
"\\EK* So^1, uh..^1. Ferris wheels^1, huh./", "obj_ch2_scene23c_slash_Step_0_gml_45_0"
);
31
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* Kinda makes you wonder what car they were built for.Wait for input
"\\E2* Kinda makes you wonder what car they were built for./", "obj_ch2_scene23c_slash_Step_0_gml_46_0"
);
32
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "8");
33
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* (It's...Delay 11 it's different than riding one with Kris...)Wait for input
"\\E8* (It's..^1. it's different than riding one with Kris...)/", "obj_ch2_scene23c_slash_Step_0_gml_48_0"
);
34
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "4");
35
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* ...Delay 11 the hell's wrong,Delay 11 you scared of heights?Wait for input
"\\E4* ..^1. the hell's wrong^1, you scared of heights?/", "obj_ch2_scene23c_slash_Step_0_gml_50_0"
);
36
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "M");
37
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face M* No!Delay 11 No,Delay 11 I...Delay 11 I love heights!Delay 11 Haha!Wait for input
"\\EM* No^1! No^1, I..^1. I love heights^1! Haha!/", "obj_ch2_scene23c_slash_Step_0_gml_52_0"
);
38
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", 1);
39
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 1* ...Wait for input
"\\E1* .../", "obj_ch2_scene23c_slash_Step_0_gml_54_0"
);
40
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 0* You're,Delay 11 uh,Delay 11 shaking.Wait for input
"\\E0* You're^1, uh^1, shaking./", "obj_ch2_scene23c_slash_Step_0_gml_55_0"
);
41
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "3");
42
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* Well,Delay 11 um,Delay 11 maybe,Delay 11 I'm a little scared,Delay 11 but...Delay 11 I...Wait for input
"\\E3* Well^1, um^1, maybe^1, I'm a little scared^1, but..^1. I.../", "obj_ch2_scene23c_slash_Step_0_gml_57_0"
);
43
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* To be honest,Delay 11 I...Delay 11 I actually like...Delay 11 scary things.Wait for input
"\\E8* To be honest^1, I..^1. I actually like..^1. scary things./", "obj_ch2_scene23c_slash_Step_0_gml_58_0"
);
44
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", 6);
45
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 6* ...Delay 11 what do you mean?Wait for input
"\\E6* ..^1. what do you mean?/", "obj_ch2_scene23c_slash_Step_0_gml_60_0"
);
46
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "3");
47
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* When we were little,Delay 11 me and my sister would stay up...Wait for input
"\\E3* When we were little^1, me and my sister would stay up.../", "obj_ch2_scene23c_slash_Step_0_gml_62_0"
);
48
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* And go past our bedtime watching horror movies.Wait for input
"\\E2* And go past our bedtime watching horror movies./", "obj_ch2_scene23c_slash_Step_0_gml_63_0"
);
49
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* At first I cried,Delay 11 but now...Delay 11 it's like...Delay 11 watching them...Wait for input
"\\E4* At first I cried^1, but now..^1. it's like..^1. watching them.../", "obj_ch2_scene23c_slash_Step_0_gml_64_0"
);
50
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* Makes me feel...Delay 11 comforted...?Wait for input
"\\E8* Makes me feel..^1. comforted...?/", "obj_ch2_scene23c_slash_Step_0_gml_65_0"
);
51
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "K");
52
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face K* Comforted?Mini text 0 Wait for input
"\\EK* Comforted?\\f0/", "obj_ch2_scene23c_slash_Step_0_gml_67_0"
);
53
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "4");
54
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* It's scary,Delay 11 but I can just turn it off,Delay 11 right?Wait for input
"\\E4* It's scary^1, but I can just turn it off^1, right?/", "obj_ch2_scene23c_slash_Step_0_gml_69_0"
);
55
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* Now it's mostly...Delay 11 people,Delay 11 that are scary. Haha.Wait for input
"\\E3* Now it's mostly..^1. people^1, that are scary. Haha./", "obj_ch2_scene23c_slash_Step_0_gml_70_0"
);
56
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "0");
57
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 0* ...Wait for input
"\\E0* .../", "obj_ch2_scene23c_slash_Step_0_gml_72_0"
);
58
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face Y* You can just say you mean me.Wait for input
"\\EY* You can just say you mean me./", "obj_ch2_scene23c_slash_Step_0_gml_73_0"
);
59
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "3");
60
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* Haha...Delay 11 umm...Delay 11 well...Delay 11 I guess y-you too,Delay 11 but...Wait for input
"\\E3* Haha..^1. umm..^1. well..^1. I guess y-you too^1, but.../", "obj_ch2_scene23c_slash_Step_0_gml_75_0"
);
61
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* But that's...Delay 11 what's...Delay 11 NICE about you,Delay 11 y'know?Wait for input
"\\E8* But that's..^1. what's..^1. NICE about you^1, y'know?/", "obj_ch2_scene23c_slash_Step_0_gml_76_0"
);
62
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "5");
63
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 5* Nice!? The hell does that mean???Wait for input
"\\E5* Nice!? The hell does that mean???/", "obj_ch2_scene23c_slash_Step_0_gml_78_0"
);
64
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "3");
65
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* You're the...Delay 11 good kind of scary.Wait for input
"\\E3* You're the..^1. good kind of scary./", "obj_ch2_scene23c_slash_Step_0_gml_80_0"
);
66
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face S* You aren't afraid to... break the rules,Delay 11 y'know?Wait for input
"\\ES* You aren't afraid to... break the rules^1, y'know?/", "obj_ch2_scene23c_slash_Step_0_gml_81_0"
);
67
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 9* ...Delay 11 I wish I could do crazy stuff like you.Wait for inputClose Message
"\\E9* ..^1. I wish I could do crazy stuff like you./%", "obj_ch2_scene23c_slash_Step_0_gml_82_0"
);
68
    c_talk_wait();
69
    c_msc
c_msc

function c_msc(arg0) { c_cmd("msc", arg0, 0, 0, 0); }
(1123);
70
    c_talk_wait();
71
}
72
if (con == 20)
73
{
74
    con = 21;
75
    c_speaker
c_speaker

function c_speaker(arg0) { c_cmd("speaker", arg0, 0, 0, 0); }
("susie");
76
    c_msgsetloc
c_msgsetloc

function c_msgsetloc(arg0, arg1, arg2) { var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgset(msg_index, str); }
(0,
Face K* So,Delay 11 um...Wait for input
"\\EK* So^1, um.../", "obj_ch2_scene23c_slash_Step_0_gml_94_0"
);
77
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 1* If YOU could do something crazy right now,Delay 11Wait for input
"\\E1* If YOU could do something crazy right now^1,/", "obj_ch2_scene23c_slash_Step_0_gml_95_0"
);
78
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* What would you do?Wait for input
"\\E2* What would you do?/", "obj_ch2_scene23c_slash_Step_0_gml_96_0"
);
79
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "2");
80
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* U-umm...Delay 11 Well,Delay 11 I...Delay 11 I...Wait for input
"\\E2* U-umm..^1. Well^1, I..^1. I.../", "obj_ch2_scene23c_slash_Step_0_gml_98_0"
);
81
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* I'd... I'd jump out the window!Wait for input
"\\E8* I'd... I'd jump out the window!/", "obj_ch2_scene23c_slash_Step_0_gml_99_0"
);
82
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "6");
83
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 6* Huh?Wait for input
"\\E6* Huh?/", "obj_ch2_scene23c_slash_Step_0_gml_101_0"
);
84
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", 26);
85
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face Q* It's a dream,Delay 11 right?Wait for input
"\\EQ* It's a dream^1, right?/", "obj_ch2_scene23c_slash_Step_0_gml_103_0"
);
86
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face S* I'd grow big angel wings,Delay 11Wait for input
"\\ES* I'd grow big angel wings^1,/", "obj_ch2_scene23c_slash_Step_0_gml_104_0"
);
87
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* And fly as far as I can,Delay 11 gazing back at it all...Wait for input
"\\E2* And fly as far as I can^1, gazing back at it all.../", "obj_ch2_scene23c_slash_Step_0_gml_105_0"
);
88
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* The skyline shining like Holiday lights.Wait for input
"\\E4* The skyline shining like Holiday lights./", "obj_ch2_scene23c_slash_Step_0_gml_106_0"
);
89
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "K");
90
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face K* ... that's kinda...Delay 11 beautiful?Wait for input
"\\EK* ... that's kinda..^1. beautiful?/", "obj_ch2_scene23c_slash_Step_0_gml_108_0"
);
91
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 6* Wait,Delay 11 you wouldn't seriously jump out,Delay 11 would you!?Wait for input
"\\E6* Wait^1, you wouldn't seriously jump out^1, would you!?/", "obj_ch2_scene23c_slash_Step_0_gml_109_0"
);
92
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", 27);
93
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face R* Hahaha!!Delay 11 No promises!Wait for input
"\\ER* Hahaha!^1! No promises!/", "obj_ch2_scene23c_slash_Step_0_gml_111_0"
);
94
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* ...Delay 11 Susie...?Wait for input
"\\E2* ..^1. Susie...?/", "obj_ch2_scene23c_slash_Step_0_gml_112_0"
);
95
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* What do YOU think looking out there?Wait for inputClose Message
"\\E3* What do YOU think looking out there?/%", "obj_ch2_scene23c_slash_Step_0_gml_113_0"
);
96
    c_talk_wait();
97
    c_msc
c_msc

function c_msc(arg0) { c_cmd("msc", arg0, 0, 0, 0); }
(1125);
98
    c_talk_wait();
99
}
100
if (con == 30)
101
{
102
    con = 31;
103
    c_speaker
c_speaker

function c_speaker(arg0) { c_cmd("speaker", arg0, 0, 0, 0); }
("susie");
104
    c_msgsetloc
c_msgsetloc

function c_msgsetloc(arg0, arg1, arg2) { var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgset(msg_index, str); }
(0,
Face K* Uh...Delay 11 seeing everything small,Delay 11 makes me feel like,Delay 11 um...Wait for input
"\\EK* Uh..^1. seeing everything small^1, makes me feel like^1, um.../", "obj_ch2_scene23c_slash_Step_0_gml_125_0"
);
105
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face H* If I was Susiezilla or something,Delay 11 I could wreck the whole city.Wait for input
"\\EH* If I was Susiezilla or something^1, I could wreck the whole city./", "obj_ch2_scene23c_slash_Step_0_gml_126_0"
);
106
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "4");
107
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* Hahahaha!!!Delay 11 Susie!!Wait for input
"\\E4* Hahahaha!!^1! Susie!!/", "obj_ch2_scene23c_slash_Step_0_gml_128_0"
);
108
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "2");
109
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* Heh,Delay 11 what!?Wait for input
"\\E2* Heh^1, what!?/", "obj_ch2_scene23c_slash_Step_0_gml_130_0"
);
110
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "8");
111
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* ...Delay 11 is being Susiezilla something you think about a lot?Wait for inputClose Message
"\\E8* ..^1. is being Susiezilla something you think about a lot?/%", "obj_ch2_scene23c_slash_Step_0_gml_132_0"
);
112
    c_talk_wait();
113
    c_msc
c_msc

function c_msc(arg0) { c_cmd("msc", arg0, 0, 0, 0); }
(1127);
114
    c_talk_wait();
115
}
116
if (con == 40)
117
{
118
    con = 49;
119
    alarm[0] = 30;
120
    c_speaker
c_speaker

function c_speaker(arg0) { c_cmd("speaker", arg0, 0, 0, 0); }
("susie");
121
    c_msgsetloc
c_msgsetloc

function c_msgsetloc(arg0, arg1, arg2) { var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgset(msg_index, str); }
(0,
Face K* No I just made it up now.Wait for input
"\\EK* No I just made it up now./", "obj_ch2_scene23c_slash_Step_0_gml_145_0"
);
122
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "6");
123
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 6* ...Delay 11 does your tail always do that when you lie?Wait for input
"\\E6* ..^1. does your tail always do that when you lie?/", "obj_ch2_scene23c_slash_Step_0_gml_147_0"
);
124
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", 17);
125
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face H* H...Delay 11 hey!!Delay 11 Don't look at that!!Wait for input
"\\EH* H..^1. hey!^1! Don't look at that!!/", "obj_ch2_scene23c_slash_Step_0_gml_149_0"
);
126
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 5* I don't have a tail!!Delay 11 It's part of your dream!!Wait for input
"\\E5* I don't have a tail!^1! It's part of your dream!!/", "obj_ch2_scene23c_slash_Step_0_gml_150_0"
);
127
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "4");
128
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* Oh,Delay 11 right. S...Delay 11 sorry.Wait for input
"\\E4* Oh^1, right. S..^1. sorry./", "obj_ch2_scene23c_slash_Step_0_gml_152_0"
);
129
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face R* Guess I'll just have to check in real life,Delay 11 too.Wait for input
"\\ER* Guess I'll just have to check in real life^1, too./", "obj_ch2_scene23c_slash_Step_0_gml_153_0"
);
130
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", 17);
131
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face H* H-Hey!!!Delay 11 Don't!!!Wait for input
"\\EH* H-Hey!!^1! Don't!!!/", "obj_ch2_scene23c_slash_Step_0_gml_155_0"
);
132
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "8");
133
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 8* Hahaha!!Delay 11 Susie? Everything OK?Wait for input
"\\E8* Hahaha!^1! Susie? Everything OK?/", "obj_ch2_scene23c_slash_Step_0_gml_157_0"
);
134
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", 17);
135
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face H* LOOK,Delay 11 I just,Delay 11 uhhh -Wait for input
"\\EH* LOOK^1, I just^1, uhhh -/", "obj_ch2_scene23c_slash_Step_0_gml_159_0"
);
136
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face M* I just don't like people knowing about,Delay 11 it.Wait for input
"\\EM* I just don't like people knowing about^1, it./", "obj_ch2_scene23c_slash_Step_0_gml_160_0"
);
137
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "2");
138
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 2* Umm,Delay 11 well...Wait for input
"\\E2* Umm^1, well.../", "obj_ch2_scene23c_slash_Step_0_gml_162_0"
);
139
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 3* I think it's...Delay 11 a nice tail.Wait for input
"\\E3* I think it's..^1. a nice tail./", "obj_ch2_scene23c_slash_Step_0_gml_163_0"
);
140
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", 22);
141
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face M* ...Delay 11 whatever.Wait for input
"\\EM* ..^1. whatever./", "obj_ch2_scene23c_slash_Step_0_gml_165_0"
);
142
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", "4");
143
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 4* (It's wagging...)Wait for inputClose Message
"\\E4* (It's wagging...)/%", "obj_ch2_scene23c_slash_Step_0_gml_167_0"
);
144
    c_talk_wait();
145
    c_var_lerp_instance
c_var_lerp_instance

function c_var_lerp_instance() { if (argument_count < 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0); else if (argument_count == 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]); else if (argument_count == 7) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6])); }
(ferris_wheel, "x", 320, 840, 300);
146
    c_wait
c_wait

function c_wait(arg0) { c_cmd("wait", arg0, 0, 0, 0); }
(80);
147
    c_var_lerp_instance
c_var_lerp_instance

function c_var_lerp_instance() { if (argument_count < 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0); else if (argument_count == 6) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]); else if (argument_count == 7) c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6])); }
(blackall, "image_alpha", 0, 1, 50);
148
    c_wait
c_wait

function c_wait(arg0) { c_cmd("wait", arg0, 0, 0, 0); }
(80);
149
    c_speaker
c_speaker

function c_speaker(arg0) { c_cmd("speaker", arg0, 0, 0, 0); }
("susie");
150
    c_msgsetloc
c_msgsetloc

function c_msgsetloc(arg0, arg1, arg2) { var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgset(msg_index, str); }
(0,
Face 0* ...Delay 11 you stopped shaking.Wait for input
"\\E0* ..^1. you stopped shaking./", "obj_ch2_scene23c_slash_Step_0_gml_181_0"
);
151
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("noelle", 6);
152
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 6* Guess I got comfortable.Wait for input
"\\E6* Guess I got comfortable./", "obj_ch2_scene23c_slash_Step_0_gml_183_0"
);
153
    c_facenext
c_facenext

function c_facenext(arg0, arg1) { c_cmd("msgfacenext", arg0, arg1, 0, 0); }
("susie", "0");
154
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face 0* ...Wait for input
"\\E0* .../", "obj_ch2_scene23c_slash_Step_0_gml_185_0"
);
155
    c_msgnextloc
c_msgnextloc

function c_msgnextloc(arg0, arg1) { var str = arg0; var localized_string_id = arg1; if (!is_english()) str = scr_84_get_lang_string(localized_string_id); c_msgnext(str); }
(
Face L* ...Delay 11 me too.Wait for inputClose Message
"\\EL* ..^1. me too./%", "obj_ch2_scene23c_slash_Step_0_gml_186_0"
);
156
    c_talk_wait();
157
    c_mus2
c_mus2

function c_mus2(arg0, arg1, arg2) { c_cmd("mus", arg0, arg1, arg2, 0); }
("volume", 0, 30);
158
    c_wait
c_wait

function c_wait(arg0) { c_cmd("wait", arg0, 0, 0, 0); }
(31);
159
    c_mus
c_mus

function c_mus(arg0) { c_cmd("mus", arg0, 0, 0, 0); }
("free_all");
160
    c_actortokris
c_actortokris

function c_actortokris() { c_cmd("actortokris", 0, 0, 0, 0); }
();
161
    c_terminatekillactors
c_terminatekillactors

function c_terminatekillactors() { c_cmd("terminatekillactors", 0, 0, 0, 0); }
();
162
}
163
if (con == 50 && !i_ex(obj_cutscene_master))
164
{
165
    con = 0;
166
    global.flag[319 ferris_scene_plot] = 2;
167
    room_goto(room_dw_mansion_ferris_wheel_post );
168
}