Deltarune (Chapter 2) script viewer

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gml_Object_obj_ch2_scene19c_spelling_bee_Alarm_3

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Alarm_3 • Create_0 • Draw_0 • Step_0

(view raw script w/o annotations or w/e)
1
if (berdly_smart)
2
    berdly_show_word = true;