|
1
|
if (southcon == 1)
|
|
2
|
{
|
|
3
|
southcon = -1;
|
|
4
|
layer_set_visible("TILES_Secret", false);
|
|
5
|
if (i_ex(southcollider))
|
|
6
|
instance_destroy(southcollider);
|
|
7
|
}
|
|
8
|
if (con == 0 && weird == true)
|
|
9
|
{
|
|
10
|
if (instance_exists(obj_fadein))
|
|
11
|
{
|
|
12
|
global.interact = 0;
|
|
13
|
con++;
|
|
14
|
}
|
|
15
|
}
|
|
16
|
if (con == 1)
|
|
17
|
{
|
|
18
|
with (obj_mainchara)
|
|
19
|
{
|
|
20
|
if (place_meeting(x, y, obj_triggervolume))
|
|
21
|
other.con++;
|
|
22
|
}
|
|
23
|
}
|
|
24
|
if (con == 2)
|
|
25
|
{
|
|
26
|
global.interact = 1;
|
|
27
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
28
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
29
|
con++;
|
|
30
|
}
|
|
31
|
if (con == 3)
|
|
32
|
{
|
|
33
|
con = -9999;
|
|
34
|
c_saveloadc_saveload
function c_saveload(arg0)
{
if (scr_debug())
{
c_cmd("saveload", arg0, 0, 0, 0);
if (arg0 == "save")
{
with (obj_cutscene_master)
{
if (loadedState == 1)
{
loadedState = 0;
scr_cutscene_master_commands_initialize();
}
}
}
}
} ("save");
|
|
35
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
36
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (0, 320, 32);
|
|
37
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
38
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (202, 538, 32);
|
|
39
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
40
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (263, 542, 32);
|
|
41
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (33);
|
|
42
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
43
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
44
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
45
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
46
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
47
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
48
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Huh...? Isn't this...Wait for inputClose Message"* Huh...? Isn't this.../%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0" );
|
|
49
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
50
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
51
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (12);
|
|
52
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
53
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Uhh,Delay 11 that guy from before?Wait for inputClose Message"* Uhh^1, that guy from before?/%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_51_0" );
|
|
54
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
55
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (4);
|
|
56
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
57
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
58
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
59
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Why is there a statue of him?Wait for input"* Why is there a statue of him?/", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_57_0" );
|
|
60
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 0);
|
|
61
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* It's...Delay 11 not a statue,Delay 11 Susie.Wait for input"* It's..^1. not a statue^1, Susie./", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0" );
|
|
62
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 0);
|
|
63
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* Huh?Wait for inputClose Message"* Huh?/%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_61_0" );
|
|
64
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
65
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
66
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 4* You see,Delay 11 each Dark Fountain creates a different "world."Wait for input"\\E4* You see^1, each Dark Fountain creates a different \"world.\"/", "obj_ch2_scene20_slash_Step_0_gml_336_0" );
|
|
67
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* A "world" whose Darkners reflect the will of its fountain.Wait for input"\\E4* A \"world\" whose Darkners reflect the will of its fountain./", "obj_ch2_scene20_slash_Step_0_gml_337_0" );
|
|
68
|
if (global.lang == "ja")
|
|
69
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* その世界を生み出した 「闇の泉」の意志を 受け継いだ者たちなんだよ。Wait for input"\\E4* その世界を生み出した& 「闇の泉」の意志を& 受け継いだ者たちなんだよ。/", "obj_ch2_scene20_slash_Step_0_gml_375_0_b" );
|
|
70
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* But,Delay 11 though those Darkners can exist in their own worlds...Wait for input"\\E4* But^1, though those Darkners can exist in their own worlds.../", "obj_ch2_scene20_slash_Step_0_gml_338_0" );
|
|
71
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* They might not "belong" if they go to another one.Wait for inputClose Message"\\E4* They might not \"belong\" if they go to another one./%", "obj_ch2_scene20_slash_Step_0_gml_339_0" );
|
|
72
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
73
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
74
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
75
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Huh...Wait for inputClose Message"* Huh.../%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0" );
|
|
76
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
77
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (4);
|
|
78
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
79
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
80
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * So if we just bring him back to the castle town...Wait for input"* So if we just bring him back to the castle town.../", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0" );
|
|
81
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* ...Wait for inputClose Message"* .../%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0" );
|
|
82
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
83
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
84
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
85
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
86
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
87
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Do we,Delay 11 uh,Delay 11 have to do that?Wait for input"* Do we^1, uh^1, have to do that?/", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_85_0" );
|
|
88
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 0);
|
|
89
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* Umm,Delay 11 yes.Wait for input"* Umm^1, yes./", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_87_0" );
|
|
90
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 0);
|
|
91
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* Whatever.Wait for inputClose Message"* Whatever./%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_89_0" );
|
|
92
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
93
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (8);
|
|
94
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
95
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (su_actor.x, su_actor.y, 28);
|
|
96
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
97
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (ra_actor.x, ra_actor.y, 28);
|
|
98
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 28);
|
|
99
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (28);
|
|
100
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "con", 4);
|
|
101
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
102
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
103
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
104
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
105
|
}
|
|
106
|
if (con == 4)
|
|
107
|
{
|
|
108
|
with (obj_caterpillarchara)
|
|
109
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
110
|
global.interact = 0;
|
|
111
|
global.flag[915 snowgrave_plot] = 8;
|
|
112
|
con++;
|
|
113
|
}
|