|
1
|
if (obj_mainchara.x >= 415 && con == -1)
|
|
2
|
{
|
|
3
|
con = 1;
|
|
4
|
global.interact = 1;
|
|
5
|
global.facing = 1;
|
|
6
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
7
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
8
|
be = actor_count + 1;
|
|
9
|
be_actor = instance_create(berdly_marker.x, berdly_marker.y, obj_actor);
|
|
10
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (be, be_actor, "berdly");
|
|
11
|
be_actor.sprite_index = spr_berdly_walk_left_dw;
|
|
12
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
13
|
if (i_ex(obj_caterpillarchara))
|
|
14
|
instance_destroy(obj_caterpillarchara);
|
|
15
|
}
|
|
16
|
if (con == 1)
|
|
17
|
{
|
|
18
|
con = 49;
|
|
19
|
alarm[0] = 30; gml_Object_obj_ch2_room_mansion_3f_Alarm_0.gml
con++;
|
|
20
|
with (berdly_marker)
|
|
21
|
instance_destroy();
|
|
22
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
23
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
24
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
25
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
26
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (su_actor.x, 170, 18);
|
|
27
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
28
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
29
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (ra_actor.x, 198, 18);
|
|
30
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
31
|
c_panspeedc_panspeed
function c_panspeed(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
} (4, 0, 50);
|
|
32
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (19);
|
|
33
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
34
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (384, 170, 12);
|
|
35
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
36
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_actor.x - 60, 198, 12);
|
|
37
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (18);
|
|
38
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
39
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
40
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
41
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
42
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (1);
|
|
43
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
44
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
45
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
46
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face E* Kris,Delay 11 Susan...Delay 11 Glad to see you arrive unwounded.Wait for input"\\EE* Kris^1, Susan..^1. Glad to see you arrive unwounded./", "obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0" );
|
|
47
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Now,Delay 11 let us hasten!Wait for inputClose Message"\\E6* Now^1, let us hasten!/%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_51_0" );
|
|
48
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
49
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "hide_entrance", true);
|
|
50
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
51
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("l", 6, 12);
|
|
52
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("u", 6, 6);
|
|
53
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_noise);
|
|
54
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (bookcase, "x", bookcase.x, bookcase.x + 70, 20);
|
|
55
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
56
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
57
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
58
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 4, 12);
|
|
59
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
60
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (11);
|
|
61
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
62
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
63
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Through here is a secret passageway to the roof!Wait for input"\\E7* Through here is a secret passageway to the roof!/", "obj_ch2_room_mansion_3f_slash_Step_0_gml_77_0" );
|
|
64
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* There,Delay 11 we can enrescue-fy Lady Noelle.Wait for input"\\E4* There^1, we can enrescue-fy Lady Noelle./", "obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0" );
|
|
65
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "0");
|
|
66
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 0* Uhh,Delay 11 okay.Wait for inputClose Message"\\E0* Uhh^1, okay./%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_80_0" );
|
|
67
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
68
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
69
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (384, 118, 12);
|
|
70
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (545, 118, 30);
|
|
71
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
72
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
73
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
74
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Let's go,Delay 11 Kris.Wait for inputClose Message"\\E1* Let's go^1, Kris./%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0" );
|
|
75
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
76
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
77
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
78
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
79
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
80
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
81
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
82
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
83
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 3* Oh,Delay 11 Kris. Kris is...Wait for inputClose Message"\\E3* Oh^1, Kris. Kris is.../%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0" );
|
|
84
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
85
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
86
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
87
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
88
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
89
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 4* Kris!Delay 11 You and your lackey distract Queen!Wait for inputClose Message"\\E4* Kris^1! You and your \\cYlackey\\cW distract Queen!/%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0" );
|
|
90
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
91
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("l", 4, 12);
|
|
92
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
93
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* Let's go,Delay 11 Susie!Delay 11 Just the two of us!Delay 11 Haha!Wait for input"\\E6* Let's go^1, Susie^1! Just the two of us^1! Haha!/", "obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0" );
|
|
94
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "K");
|
|
95
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* Fine,Delay 11 whatever!Wait for inputClose Message"\\EK* Fine^1, whatever!/%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_124_0" );
|
|
96
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
97
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
98
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (607, 102, 10);
|
|
99
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "berdly_exit", true);
|
|
100
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
101
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("r", 4, 16);
|
|
102
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
103
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
104
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
105
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (606, 91, 10);
|
|
106
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "susie_exit", true);
|
|
107
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (40);
|
|
108
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
109
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
110
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
111
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
112
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_noise);
|
|
113
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (bookcase, "x", bookcase.x + 70, bookcase.x, 20);
|
|
114
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
115
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
116
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
117
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
118
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
119
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_actor.x - 60, kr_actor.y - 7, 15);
|
|
120
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
121
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
122
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
123
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (1);
|
|
124
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
125
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
126
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1167);
|
|
127
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
128
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
129
|
}
|
|
130
|
if (con == 50 && !d_ex() && customcon == 1)
|
|
131
|
{
|
|
132
|
con = 51;
|
|
133
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = arg0;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = arg0;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = arg0;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (3);
|
|
134
|
scr_makecaterpillarscr_makecaterpillar
function scr_makecaterpillar(arg0, arg1, arg2, arg3)
{
global.cinstance[arg3] = instance_create(arg0, arg1, obj_caterpillarchara);
global.cinstance[arg3].target = 12 + (arg3 * 12);
if (arg2 == 3)
{
with (global.cinstance[arg3])
{
usprite = spr_ralseiu;
dsprite = spr_ralseid;
rsprite = spr_ralseir;
lsprite = spr_ralseil;
if (global.chapter >= 2)
{
name = "ralsei";
usprite = spr_ralsei_walk_up;
dsprite = spr_ralsei_walk_down;
rsprite = spr_ralsei_walk_right;
lsprite = spr_ralsei_walk_left;
}
}
}
if (arg2 == 4)
{
with (global.cinstance[arg3])
{
name = "noelle";
usprite = spr_noelle_walk_up_dw;
dsprite = spr_noelle_walk_down_dw;
rsprite = spr_noelle_walk_right_dw;
lsprite = spr_noelle_walk_left_dw;
if (global.chapter == 2 && global.plot == 95)
{
dsprite = spr_noelle_walk_down_blush_dw;
rsprite = spr_noelle_walk_right_blush_dw;
lsprite = spr_noelle_walk_left_blush_dw;
}
}
}
if (arg2 == 5)
{
with (global.cinstance[arg3])
{
name = "berdly";
usprite = spr_berdly_walk_up_dw;
dsprite = spr_berdly_walk_down_dw;
rsprite = spr_berdly_walk_right_dw;
lsprite = spr_berdly_walk_left_dw;
}
}
if (arg2 == 6)
{
with (global.cinstance[arg3])
{
name = "starwalker";
usprite = spr_npc_originalstarwalker;
dsprite = spr_npc_originalstarwalker;
rsprite = spr_npc_originalstarwalker;
lsprite = spr_npc_originalstarwalker;
}
}
return global.cinstance[arg3];
} (kr_actor.x + 40, kr_actor.y - 7, 3, 0);
|
|
135
|
with (obj_caterpillarchara)
|
|
136
|
visible = 0;
|
|
137
|
}
|
|
138
|
if (con == 51)
|
|
139
|
{
|
|
140
|
con = 60;
|
|
141
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
142
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
143
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
144
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
145
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
146
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
147
|
}
|
|
148
|
if (con == 60 && !i_ex(obj_cutscene_master))
|
|
149
|
{
|
|
150
|
with (obj_caterpillarchara)
|
|
151
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
152
|
con = 99;
|
|
153
|
global.plot = 125;
|
|
154
|
global.interact = 0;
|
|
155
|
global.facing = 0;
|
|
156
|
var savepoint = instance_create(260, 300, obj_savepoint);
|
|
157
|
with (savepoint)
|
|
158
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
159
|
}
|
|
160
|
if (berdly_exit)
|
|
161
|
{
|
|
162
|
berdly_shadow = clamp(berdly_shadow + 0.2, 0, 1);
|
|
163
|
var shadow = berdly_shadow;
|
|
164
|
with (be_actor)
|
|
165
|
color_blend = merge_color(c_white, make_color_hsv(0, 0, 0), shadow);
|
|
166
|
if (berdly_shadow >= 1)
|
|
167
|
berdly_exit = false;
|
|
168
|
}
|
|
169
|
if (susie_exit)
|
|
170
|
{
|
|
171
|
susie_shadow = clamp(susie_shadow + 0.2, 0, 1);
|
|
172
|
var shadow = susie_shadow;
|
|
173
|
with (su_actor)
|
|
174
|
color_blend = merge_color(c_white, make_color_hsv(0, 0, 0), shadow);
|
|
175
|
if (susie_shadow >= 1)
|
|
176
|
susie_exit = false;
|
|
177
|
}
|
|
178
|
if (hide_entrance)
|
|
179
|
{
|
|
180
|
hide_entrance = false;
|
|
181
|
layer_set_visible("Tiles_ExitBlock", 1);
|
|
182
|
var exit_collider = instance_create(240, 360, obj_soliddark);
|
|
183
|
exit_collider.image_xscale = 2;
|
|
184
|
}
|