|
1
|
if (global.flag[394 stole_ice_e_statue] == 1)
|
|
2
|
{
|
|
3
|
icee_cushion = instance_create(128, 224, obj_npc_sign);
|
|
4
|
icee_cushion.sprite_index = spr_dw_icee_cushion;
|
|
5
|
icee_cushion.setdepth = 0;
|
|
6
|
icee_cushion.depth = 97000;
|
|
7
|
}
|
|
8
|
if (global.flag[106 ate_ch1_moss] == 1)
|
|
9
|
{
|
|
10
|
moss_readable = instance_create(470, 386, obj_readable_room1);
|
|
11
|
moss = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (460, 366, spr_dw_kris_room_moss);
|
|
12
|
with (moss)
|
|
13
|
depth = 900000;
|
|
14
|
}
|
|
15
|
if (global.flag[207 dropped_manual] >= 2)
|
|
16
|
{
|
|
17
|
trash = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (301, 108, bg_dw_kris_room_trash);
|
|
18
|
with (trash)
|
|
19
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
20
|
}
|
|
21
|
else
|
|
22
|
{
|
|
23
|
manual_stand = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (301, 108, bg_dw_kris_room_manual_stand);
|
|
24
|
with (manual_stand)
|
|
25
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
26
|
}
|