|
1
|
var _xx = (puzzle_id == 2) ? 138 : 198;
|
|
2
|
var _yy = (puzzle_id == 2) ? 50 : 70;
|
|
3
|
draw_set_font(fnt_mainbig);
|
|
4
|
draw_set_color(c_white);
|
|
5
|
draw_text(_xx, _yy, noelleString);
|
|
6
|
draw_set_color(c_lime);
|
|
7
|
if (lost)
|
|
8
|
draw_set_color(c_red);
|
|
9
|
if (won)
|
|
10
|
draw_set_color(c_yellow);
|
|
11
|
draw_text(_xx, _yy + 28, currentString);
|
|
12
|
if (won)
|
|
13
|
{
|
|
14
|
imageTimer += 0.1;
|
|
15
|
var scaleTimer = (imageTimer < 4.5) ? (scr_ease_outscr_ease_out
function scr_ease_out(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_out_bounce(arg0, 0, 1, 1);
case -2:
return ease_out_elastic(arg0, 0, 1, 1);
case -1:
return ease_out_back(arg0, 0, 1, 1);
case 0:
return arg0;
case 1:
return sin(arg0 * 1.5707963267948966);
case 2:
return -arg0 * (arg0 - 2);
case 6:
return -power(2, -10 * arg0) + 1;
case 7:
arg0--;
return sqrt(1 - (arg0 * arg0));
default:
arg0--;
if (arg1 == 4)
{
return -1 * (power(arg0, arg1) - 1);
break;
}
return power(arg0, arg1) + 1;
}
} (imageTimer / 4.5, 4) * 4.5) : 4.5;
|
|
16
|
scaleTimer = sin(scaleTimer * pi);
|
|
17
|
draw_sprite_ext(victorySprite, imageTimer, 400 + ((1 - scaleTimer) * sprite_get_width(victorySprite)), 80, scaleTimer * 2, 2, 0, image_blend, image_alpha);
|
|
18
|
if (room == room_dw_cyber_keyboard_puzzle_1)
|
|
19
|
{
|
|
20
|
if (instance_exists(obj_forcefield))
|
|
21
|
{
|
|
22
|
with (obj_forcefield)
|
|
23
|
instance_destroy();
|
|
24
|
}
|
|
25
|
global.flag[390 solved_apple_puzzle] = 1;
|
|
26
|
}
|
|
27
|
if (room == room_dw_cyber_keyboard_puzzle_2)
|
|
28
|
global.flag[333 solved_agree2all] = 1;
|
|
29
|
}
|