Deltarune (Chapter 2) script viewer
← back to main script listing
gml_Object_obj_car_queen_beam_Draw_0
(
view raw script w/o annotations or w/e
)
1
draw_sprite_ext(spr_bg_city_queen_beam, 0, x - 60, y - 25, 2, 2, 0, c_white, 0.75);