Deltarune (Chapter 2) script viewer

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gml_Object_obj_burstbolt_Step_0

(view raw script w/o annotations or w/e)
1
image_alpha -= 0.1;
2
image_xscale += mag;
3
image_yscale += mag;
4
x += (((1 - sprite_width) * mag) / 2.7);
5
y += (((1 - sprite_height) * mag) / 2.5);
6
if (image_alpha < 0)
7
    instance_destroy();