Deltarune (Chapter 2) script viewer

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gml_Object_obj_bullettester_enemy_Draw_0

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1
draw_self();
2
keya = "Q";
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keyb = "W";
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if (myself == 1)
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{
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    keya = "E";
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    keyb = "R";
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}
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if (myself == 2)
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{
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    keya = "T";
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    keyb = "Y";
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}
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draw_set_color(c_red);
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scr_84_set_draw_font
scr_84_set_draw_font

function scr_84_set_draw_font(arg0) { global.chemg_font = arg0; draw_set_font(scr_84_get_font(arg0)); }
("main");
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draw_text_transformed(x - 80, y - 10, string_hash_to_newline("SpawnType: " + string(global.tempflag[23 + myself]) + "#" + keya + "- " + keyb + "+ "), 1.5, 1.5, 0);