Deltarune (Chapter 2) script viewer

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gml_Object_obj_bq_laser_horizontal_telegraph_Create_0

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timer = 0;
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state = 0;
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flash = 0;
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depth = o_boxingcontroller.depth - 3;
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if (o_boxingqueen.x > 320)
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{
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    dir = 1;
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    x = 30;
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    y = 215;
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    instance_create(x + 430, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x + 350, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x + 270, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x + 190, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x + 110, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x + 30, y + 33, obj_bq_laser_exclamation_point);
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}
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else
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{
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    dir = -1;
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    x = 610;
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    y = 215;
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    instance_create(x - 430, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x - 350, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x - 270, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x - 190, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x - 110, y + 33, obj_bq_laser_exclamation_point);
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    instance_create(x - 30, y + 33, obj_bq_laser_exclamation_point);
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}