Deltarune (Chapter 2) script viewer

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gml_Object_obj_bq_fist_flash_fast_Create_0

(view raw script w/o annotations or w/e)
1
y = o_boxingcontroller.y - 167;
2
f = 2;
3
x1 = x;
4
x2 = x;
5
y1 = y - 1;
6
y2 = y;
7
timer = 0;
8
state = 0;
9
image_alpha = 1.4;
10
depth = o_boxingcontroller.depth - 4;