Deltarune (Chapter 2) script viewer

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gml_Object_obj_bg_square_Step_0

(view raw script w/o annotations or w/e)
1
if (image_alpha < 0.15)
2
    image_alpha += 0.01;
3
if (slow_down == 0)
4
    siner += 1;
5
y = ystart + ((siner * siner * siner) / 2048);
6
if (y >= 640)
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    instance_destroy();