1 | scr_bullet_init |
2 | image_alpha = 0; |
3 | if (!instance_exists(obj_heart)) |
4 | instance_destroy(); |
5 | wall_destroy = 1; |
6 | maxSpeed = 8; |
7 | speed = 0; |
8 | destroyonhit = 0; |
9 | flipSpeed = 4; |
10 | flipTimer = 0; |
11 | timer = -10; |
12 | middespawn = 0; |
13 | traveldistance = 0; |
14 | maxdistance = 200; |
15 | firstwave = 0; |
16 | spindir = 0; |
17 | start_angle = 0; |
18 | init = false; |
19 | fader = 1; |
20 | psuedo_speed = 0; |
21 | ytarget = 0; |