1 | if (image_angle == 0) |
2 | draw_sprite_ext(sprite_index, image_index, x - (sprite_width * 0.5), y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); |
3 | if (image_angle == 270) |
4 | draw_sprite_ext(sprite_index, image_index, x, y - (sprite_width * 0.5), image_xscale, image_yscale, image_angle, image_blend, image_alpha); |
5 | if (image_angle == 90) |
6 | draw_sprite_ext(sprite_index, image_index, x, y + (sprite_width * 0.5), image_xscale, image_yscale, image_angle, image_blend, image_alpha); |