Deltarune (Chapter 2) script viewer

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gml_Object_obj_battlealphaer_Create_0

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1
global.charinstance[0] = obj_mainchara;
2
global.charinstance[1] = global.cinstance[0];
3
global.charinstance[2] = global.cinstance[1];
4
battlealpha = 0;
5
active = 0;
6
tile_fade = 0;
7
fadeplease = 1;
8
init = 0;
9
autobattle = 0;