Deltarune (Chapter 2) script viewer

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gml_Object_o_miniwheel_Draw_0

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1
draw_self();
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if (flashamount >= 0)
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{
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    draw_set_blend_mode(bm_max);
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    draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha);
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    draw_set_blend_mode(bm_normal);
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}