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1
|
var kriscoaster_x = obj_ch2_sceneex2.coaster_kris.x + obj_ch2_sceneex2.coaster_kris.sinerx + obj_ch2_sceneex2.coaster_kris.coaster_offset_x + obj_ch2_sceneex2.coaster_kris.target_x_end;
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2
|
var kriscoaster_y = obj_ch2_sceneex2.coaster_kris.y + obj_ch2_sceneex2.coaster_kris.sinery + obj_ch2_sceneex2.coaster_kris.coaster_offset_y;
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3
|
var susiecoaster_x = obj_ch2_sceneex2.coaster_susie.x + obj_ch2_sceneex2.coaster_susie.sinerx + obj_ch2_sceneex2.coaster_susie.coaster_offset_x + obj_ch2_sceneex2.coaster_susie.target_x_end;
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4
|
var susiecoaster_y = obj_ch2_sceneex2.coaster_susie.y + obj_ch2_sceneex2.coaster_susie.sinery + obj_ch2_sceneex2.coaster_susie.coaster_offset_y;
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|
5
|
var ralseicoaster_x = obj_ch2_sceneex2.coaster_ralsei.x + obj_ch2_sceneex2.coaster_ralsei.sinerx + obj_ch2_sceneex2.coaster_ralsei.coaster_offset_x + obj_ch2_sceneex2.coaster_ralsei.target_x_end;
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6
|
var ralseicoaster_y = obj_ch2_sceneex2.coaster_ralsei.y + obj_ch2_sceneex2.coaster_ralsei.sinery + obj_ch2_sceneex2.coaster_ralsei.coaster_offset_y;
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|
7
|
if (lerpstate == 0)
|
|
8
|
{
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|
9
|
if (lerptimer < 10)
|
|
10
|
lerptimer++;
|
|
11
|
if (HeroID == 0)
|
|
12
|
{
|
|
13
|
x = lerp(kriscoaster_x, 1705, lerptimer / 10);
|
|
14
|
y = lerp(kriscoaster_y, 101, lerptimer / 10);
|
|
15
|
}
|
|
16
|
else if (HeroID == 1)
|
|
17
|
{
|
|
18
|
x = lerp(susiecoaster_x, 1715, lerptimer / 10);
|
|
19
|
y = lerp(susiecoaster_y, 182, lerptimer / 10);
|
|
20
|
}
|
|
21
|
else if (HeroID == 2)
|
|
22
|
{
|
|
23
|
x = lerp(ralseicoaster_x, 1710, lerptimer / 10);
|
|
24
|
y = lerp(ralseicoaster_y, 260, lerptimer / 10);
|
|
25
|
}
|
|
26
|
if (lerptimer > 9 && instance_exists(obj_herokris))
|
|
27
|
{
|
|
28
|
lerptimer = 0;
|
|
29
|
lerpstate = 1;
|
|
30
|
}
|
|
31
|
}
|
|
32
|
if (lerpstate == 1)
|
|
33
|
{
|
|
34
|
if (HeroID == 0 && instance_exists(obj_herokris))
|
|
35
|
x = obj_herokris.x - 15;
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|
36
|
else if (HeroID == 1 && instance_exists(obj_herosusie))
|
|
37
|
x = obj_herosusie.x - 5;
|
|
38
|
else if (HeroID == 2 && instance_exists(obj_heroralsei))
|
|
39
|
x = obj_heroralsei.x - 10;
|
|
40
|
}
|
|
41
|
if (lerpstate == 2)
|
|
42
|
{
|
|
43
|
lerptimer += 1;
|
|
44
|
if (HeroID == 0)
|
|
45
|
{
|
|
46
|
x = lerp(1705, kriscoaster_x, lerptimer / 5);
|
|
47
|
y = lerp(101, kriscoaster_y, lerptimer / 5);
|
|
48
|
if (instance_exists(obj_herokris))
|
|
49
|
obj_herokris.x = lerp(1710, obj_ch2_sceneex2.coaster_kris.x + obj_ch2_sceneex2.coaster_kris.sinerx + obj_ch2_sceneex2.coaster_kris.character_offset_x + obj_ch2_sceneex2.coaster_kris.target_x_end, lerptimer / 5);
|
|
50
|
}
|
|
51
|
if (HeroID == 1)
|
|
52
|
{
|
|
53
|
x = lerp(1715, susiecoaster_x, lerptimer / 5);
|
|
54
|
y = lerp(182, susiecoaster_y, lerptimer / 5);
|
|
55
|
if (instance_exists(obj_herosusie))
|
|
56
|
obj_herosusie.x = lerp(1717, obj_ch2_sceneex2.coaster_susie.x + obj_ch2_sceneex2.coaster_susie.sinerx + obj_ch2_sceneex2.coaster_susie.character_offset_x + obj_ch2_sceneex2.coaster_susie.target_x_end, lerptimer / 5);
|
|
57
|
}
|
|
58
|
if (HeroID == 2)
|
|
59
|
{
|
|
60
|
x = lerp(1710, ralseicoaster_x, lerptimer / 5);
|
|
61
|
y = lerp(260, ralseicoaster_y, lerptimer / 5);
|
|
62
|
if (instance_exists(obj_heroralsei))
|
|
63
|
obj_heroralsei.x = lerp(1712, obj_ch2_sceneex2.coaster_ralsei.x + obj_ch2_sceneex2.coaster_ralsei.sinerx + obj_ch2_sceneex2.coaster_ralsei.character_offset_x + obj_ch2_sceneex2.coaster_ralsei.target_x_end, lerptimer / 5);
|
|
64
|
if (instance_exists(obj_heroralsei))
|
|
65
|
obj_heroralsei.y += 0.5;
|
|
66
|
}
|
|
67
|
if (lerptimer == 4)
|
|
68
|
{
|
|
69
|
with (obj_coaster)
|
|
70
|
visible = 1;
|
|
71
|
}
|
|
72
|
if (lerptimer > 4)
|
|
73
|
{
|
|
74
|
with (obj_coaster)
|
|
75
|
visible = 1;
|
|
76
|
with (obj_heroparent)
|
|
77
|
instance_destroy();
|
|
78
|
with (o_coaster_hero_sneo)
|
|
79
|
instance_destroy();
|
|
80
|
with (o_coaster_hero_back_sneo)
|
|
81
|
instance_destroy();
|
|
82
|
with (o_coaster_controller_sneo)
|
|
83
|
instance_destroy();
|
|
84
|
exit;
|
|
85
|
}
|
|
86
|
}
|
|
87
|
back.x = x + 1;
|
|
88
|
back.y = y;
|
|
89
|
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, c_white, image_alpha);
|