1 | flash = instance_create(x, y, o_afterimage); |
2 | flash.sprite_index = sprite_index; |
3 | flash.image_index = image_index; |
4 | flash.image_xscale = image_xscale; |
5 | flash.image_yscale = image_yscale; |
6 | if (drawflip == 1) |
7 | flash.image_xscale *= -1; |
8 | flash.image_blend = image_blend; |
9 | flash.image_speed = 0; |
10 | flash.depth = depth - 1; |
11 | flash.boss = id; |