Deltarune (Chapter 2) script viewer

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gml_Object_o_boxinghud_Create_0

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1
depth = -5;
2
topyy = 50;
3
bottomyy = 160;
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sub_healthbar_count = 2;
5
healthbar_flash = 0;
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hide_ui = 0;
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hide_ui_quick = 0;
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if (o_boxingcontroller.wireframe_boxing == 1)
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    o_boxinghud.sub_healthbar_count = 0;
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if (room == room_dw_cyber_queen_boxing)
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    arcade = 1;
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else
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    arcade = 0;