Deltarune (Chapter 2) script viewer

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gml_Object_o_boxinggraze_Step_0

(view raw script w/o annotations or w/e)
1
if (o_boxingcontroller.dead == 1)
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{
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    visible = false;
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    confirm = 0;
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    exit;
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}
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else
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{
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    visible = true;
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}
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if (instance_exists(o_boxingcontroller))
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{
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    x = o_boxingcontroller.x;
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    y = o_boxingcontroller.y;
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}
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if (confirm == 2)
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{
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    if (o_boxingcontroller.hurttimer == 0)
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    {
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        if (arcade)
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            snd_play(snd_graze_bc);
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        else
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            snd_play(snd_graze);
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        image_alpha = 1;
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    }
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    confirm = 0;
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}
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if (confirm == 1)
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    confirm = 2;
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if (image_alpha >= 0)
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    image_alpha -= 0.25;