Deltarune (Chapter 2) script viewer

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gml_Object_o_boxingflame_Create_0

(view raw script w/o annotations or w/e)
1
image_angle = random(360);
2
image_rotation = choose(4, -4, 6, -6);
3
image_xscale = 2;
4
image_yscale = 2;
5
image_alpha = 0.5;
6
depth = -5;
7
if (instance_exists(o_boxingcontroller))
8
    depth = o_boxingcontroller.depth - 1;
9
dustmode = 0;
10
con = 0;
11
timer = 0;