Deltarune (Chapter 2) script viewer

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gml_Object_o_boxingcontroller_fist_hitbox_Step_0

(view raw script w/o annotations or w/e)
1
timer++;
2
x = o_boxingcontroller.x;
3
y = o_boxingcontroller.y;
4
if (timer == 8)
5
    instance_destroy();
6
if (o_boxingcontroller.sprite_index == spr_bhero && o_boxingcontroller.image_index == 7)
7
    instance_destroy();