Deltarune (Chapter 2) script viewer

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gml_Object_DEVICE_FRIEND_Step_0

(view raw script w/o annotations or w/e)
1
if ((x + sprite_width) > camerax())
2
    active = 1;
3
if (active == 1)
4
{
5
    image_alpha *= 0.7;
6
    if (image_alpha < 0.01)
7
        instance_destroy();
8
}