1 | function ossafe_fill_rectangle(arg0, arg1, arg2, arg3) |
2 | { |
3 | var x1 = arg0; |
4 | var y1 = arg1; |
5 | var x2 = arg2; |
6 | var y2 = arg3; |
7 | if (x1 > x2) |
8 | { |
9 | var temp = x1; |
10 | x1 = x2; |
11 | x2 = temp; |
12 | } |
13 | if (y1 > y2) |
14 | { |
15 | var temp = y1; |
16 | y1 = y2; |
17 | y2 = temp; |
18 | } |
19 | if (os_type == os_ps4 || os_type == os_psvita || os_type == os_ps5) |
20 | { |
21 | x2++; |
22 | y2++; |
23 | } |
24 | draw_rectangle(x1, y1, x2, y2, false); |
25 | } |