Deltarune (Chapter 1) script viewer

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gml_Object_obj_thrashafter_follow_Step_0

(view raw script w/o annotations or w/e)
1
if (followcon == 1)
2
{
3
    if (obj_mainchara.x >= (x + 100))
4
    {
5
        sprite_index = spr_lancer_rt;
6
        xval = 4;
7
        if (obj_mainchara.px > 4)
8
            xval = obj_mainchara.px;
9
        x += xval;
10
        followbuffer = 10;
11
    }
12
    if (obj_mainchara.x <= (x - 100))
13
    {
14
        sprite_index = spr_lancer_lt;
15
        xval = -4;
16
        if (obj_mainchara.px < -4)
17
            xval = obj_mainchara.px;
18
        x += xval;
19
        followbuffer = 10;
20
    }
21
    if (followbuffer <= 0)
22
        sprite_index = spr_lancer_dt;
23
}
24
followbuffer -= 1;
25
if (con == 1)
26
{
27
    x = obj_mainchara.x;
28
    con = 2;
29
}
30
if (con == 2)
31
{
32
    if (room == room_forest_afterthrash2)
33
    {
34
        if (obj_mainchara.x >= 500 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 3)
35
        {
36
            global.interact = 1;
37
            global.facing = 2;
38
            with (obj_caterpillarchara)
39
            {
40
                fun = 1;
41
                sprite_index = usprite;
42
                image_index = 0;
43
            }
44
            global.fc = 5;
45
            global.fe = 3;
46
            global.typer = 32;
47
            global.msg[0] = 
* Wow,Delay 11 this is cool!!!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_54_0")
;
48
            global.msg[1] = 
\E6* I've never been on such a big team before!!!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_55_0")
;
49
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(2, 8);
50
            global.msg[3] = 
* Don't you have a legion of...Delay 11 various guys?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_57_0")
;
51
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(4, 7);
52
            global.msg[5] = 
* Yeah,Delay 11 but my dad forced them to listen to me.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_59_0")
;
53
            global.msg[6] = 
\E4* So they don't actually like me very much.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_60_0")
;
54
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(7, 0);
55
            global.msg[8] = 
* Heh,Delay 11 well you don't need those clowns anymore.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_62_0")
;
56
            global.msg[9] = 
\E2* Just chill with us.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_63_0")
;
57
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(10, 1);
58
            global.msg[11] = 
* Aye aye!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_65_0")
;
59
            con = 4;
60
            instance_create(0, 0, obj_dialoguer);
61
            global.flag[229 lancer_follow_progress] = 3;
62
        }
63
        if (obj_mainchara.x >= 1400 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 4)
64
        {
65
            global.interact = 1;
66
            global.fc = 1;
67
            global.fe = 0;
68
            global.typer = 30;
69
            global.msg[0] = 
* Man,Delay 11 I'm STILL hungry.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_77_0")
;
70
            global.msg[1] = 
\E0* It's like nothing I eat here matters.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_78_0")
;
71
            global.msg[2] = 
\E2* Shoulda stolen more money for the bake sale,Delay 11 I guess.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_79_0")
;
72
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(3, 6);
73
            global.msg[4] = 
* ... I WAS thinking of baking a cake later.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_81_0")
;
74
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(5, 0);
75
            global.msg[6] = 
* Mmmmm... what's the catch.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_83_0")
;
76
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(7, 1);
77
            global.msg[8] = 
* ... you have to stop making fun of me,Delay 11 for one.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_85_0")
;
78
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(9, 7);
79
            global.msg[10] = 
* PASS!!!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_87_0")
;
80
            con = 6;
81
            instance_create(0, 0, obj_dialoguer);
82
            global.flag[229 lancer_follow_progress] = 4;
83
        }
84
        if (obj_mainchara.x >= 99999 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 5)
85
        {
86
            global.interact = 1;
87
            global.fc = 2;
88
            global.fe = 8;
89
            global.typer = 32;
90
            global.msg[0] = 
* ... I WAS thinking of making Darkberry Teacakes later.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_102_0")
;
91
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(1, 0);
92
            global.msg[2] = 
* Mmmmm... what's the catch.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_104_0")
;
93
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(3, 1);
94
            global.msg[4] = 
* ... you have to stop making fun of me,Delay 11 for one.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_106_0")
;
95
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(5, 7);
96
            global.msg[6] = 
* PASS!!!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_108_0")
;
97
            con = 6;
98
            instance_create(0, 0, obj_dialoguer);
99
            global.flag[229 lancer_follow_progress] = 5;
100
        }
101
    }
102
    if (room == room_forest_afterthrash3)
103
    {
104
        if (obj_mainchara.x >= 360 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 6)
105
        {
106
            global.interact = 1;
107
            global.facing = 1;
108
            followcon = 0;
109
            sprite_index = spr_lancer_rt;
110
            global.fc = 5;
111
            global.fe = 2;
112
            global.typer = 32;
113
            global.msg[0] = 
* Look,Delay 11 Susie!Delay 11
* A candy tree!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_129_0")
;
114
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(1, 2);
115
            global.msg[2] = 
* Hell yeah!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_131_0")
;
116
            con = 20;
117
            instance_create(0, 0, obj_dialoguer);
118
            global.flag[229 lancer_follow_progress] = 6;
119
        }
120
        if (obj_mainchara.x >= 1200 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 7)
121
        {
122
            global.interact = 1;
123
            global.facing = 2;
124
            with (obj_caterpillarchara)
125
            {
126
                fun = 1;
127
                sprite_index = usprite;
128
                image_index = 0;
129
            }
130
            global.fc = 1;
131
            global.fe = 0;
132
            global.typer = 30;
133
            global.msg[0] = 
* ... so what's it taste like?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_151_0")
;
134
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 3);
135
            global.msg[2] = 
* Yumn yumn yumn!Delay 11 It tastes like friendship!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_153_0")
;
136
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(3, 6);
137
            global.msg[4] = 
* What's THAT taste like???Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_155_0")
;
138
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(5, 1);
139
            global.msg[6] = 
* Hahaha!!Delay 11 Like my teeth are disintegrating!!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_157_0")
;
140
            con = 6;
141
            speclaugh = 1;
142
            instance_create(0, 0, obj_dialoguer);
143
            global.flag[229 lancer_follow_progress] = 7;
144
        }
145
    }
146
    if (room == room_forest_afterthrash4)
147
    {
148
        if (obj_mainchara.x >= 360 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 8)
149
        {
150
            global.interact = 1;
151
            global.facing = 2;
152
            with (obj_caterpillarchara)
153
            {
154
                fun = 1;
155
                sprite_index = usprite;
156
                image_index = 0;
157
            }
158
            sprite_index = spr_lancer_dt;
159
            global.fc = 5;
160
            global.fe = 3;
161
            global.typer = 32;
162
            global.msg[0] = 
* Just walking along with you guys...Delay 11 Feels nice.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_187_0")
;
163
            global.msg[1] = 
\E7* Like I'm doing something... important.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_188_0")
;
164
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(2, 8);
165
            global.msg[3] = 
* That's because you're alongside the Lightners,Delay 11 Lancer.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_190_0")
;
166
            global.msg[4] = 
\E0* Our purpose - Darkners' purpose - is to assist them.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_191_0")
;
167
            global.msg[5] = 
\E6* It's the only way we can feel truly fulfilled.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_192_0")
;
168
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(6, 6);
169
            global.msg[7] = 
* Really...?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_194_0")
;
170
            global.msg[8] = 
\E4* ... but my dad hates Lightners.Delay 11 He wants to...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_195_0")
;
171
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(9, 1);
172
            global.msg[10] = 
* Does your dad seem happy?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_197_0")
;
173
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(11, 4);
174
            global.msg[12] = 
* ... I'm...Delay 11 not sure.Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_199_0")
;
175
            con = 4;
176
            instance_create(0, 0, obj_dialoguer);
177
            global.flag[229 lancer_follow_progress] = 8;
178
        }
179
        if (obj_mainchara.x >= 800 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 9)
180
        {
181
            global.interact = 1;
182
            sprite_index = spr_lancer_dt;
183
            global.fc = 1;
184
            global.fe = 0;
185
            global.typer = 30;
186
            global.msg[0] = 
* Hey,Delay 11 uh,Delay 11 let's ditch the weird "purpose" talk.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_213_0")
;
187
            global.msg[1] = 
* You're probably just glad you ate a weird berry.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_214_0")
;
188
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(2, 2);
189
            global.msg[3] = 
* Yeah!!Delay 11 I'm still boost from the juice!!!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_216_0")
;
190
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(4, 2);
191
            global.msg[5] = 
* I mean,Delay 11 LOOK,Delay 11 I'M not from here,Delay 11 and hanging out like this...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_218_0")
;
192
            global.msg[6] = 
\E6* I also feel kinda,Delay 11 uh,Delay 11 y'know...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_219_0")
;
193
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(7, 6);
194
            global.msg[8] = 
* ... happy?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_221_0")
;
195
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(9, 2);
196
            global.msg[10] = 
* Psshh,Delay 11 nah.Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_223_0")
;
197
            con = 4;
198
            instance_create(0, 0, obj_dialoguer);
199
            global.flag[229 lancer_follow_progress] = 9;
200
        }
201
        if (obj_mainchara.x >= 1200 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 10)
202
        {
203
            global.interact = 1;
204
            global.fc = 1;
205
            global.fe = 12;
206
            global.typer = 30;
207
            global.msg[0] = 
* ... maybe.Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_236_0")
;
208
            con = 4;
209
            instance_create(0, 0, obj_dialoguer);
210
            global.flag[229 lancer_follow_progress] = 10;
211
        }
212
    }
213
    if (room == room_forest_castleview)
214
    {
215
        if (obj_mainchara.x >= 720 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 11)
216
        {
217
            global.interact = 1;
218
            global.facing = 2;
219
            with (obj_caterpillarchara)
220
            {
221
                fun = 1;
222
                sprite_index = usprite;
223
                image_index = 0;
224
            }
225
            con = 12;
226
            global.typer = 31;
227
            global.fc = 2;
228
            global.fe = 8;
229
            global.msg[0] = 
* Look,Delay 11 everyone!Delay 11 We can see the castle!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_265_0")
;
230
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 2);
231
            global.msg[2] = 
* Yes!Delay 11 That's where I live!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_267_0")
;
232
            global.msg[3] = 
\E3* Me and,Delay 11 uh...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_268_0")
;
233
            global.msg[4] = 
\E6* My...Delay 11 My dad.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_269_0")
;
234
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(5, 0);
235
            global.msg[6] = 
* What's that black thing emerging from the top...?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_271_0")
;
236
            scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(7, 0);
237
            global.msg[8] = 
* That's the FOUNTAIN,Delay 11 Susie! If we can get there...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_273_0")
;
238
            global.msg[9] = 
\E8* You and Kris will finally be able to go home!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_274_0")
;
239
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(10, 0);
240
            global.msg[11] = 
* Jeez,Delay 11 took long enough.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_276_0")
;
241
            global.msg[12] = 
\E2* Kris,Delay 11 Lancer,Delay 11 let's go!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_277_0")
;
242
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(13, 6);
243
            global.msg[14] = 
* ...Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_279_0")
;
244
            instance_create(0, 0, obj_dialoguer);
245
            global.flag[229 lancer_follow_progress] = 11;
246
        }
247
        if (obj_mainchara.x >= 1600 && global.interact == 0 && global.flag[229 lancer_follow_progress] < 12)
248
        {
249
            global.interact = 1;
250
            global.facing = 2;
251
            with (obj_caterpillarchara)
252
            {
253
                fun = 1;
254
                sprite_index = usprite;
255
                image_index = 0;
256
            }
257
            con = 100;
258
            followcon = 0;
259
            sprite_index = spr_lancer_rt_unhappy;
260
            global.typer = 32;
261
            global.fc = 5;
262
            global.fe = 6;
263
            global.msg[0] = 
* Are you sure there...Delay 11 isn't another way home?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_303_0")
;
264
            global.msg[1] = 
* The FOUNTAIN is being guarded right now.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_304_0")
;
265
            global.msg[2] = 
* If you try to go there,Delay 11 um...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_305_0")
;
266
            global.msg[3] = 
\E4* Y...Delay 11 You might...Delay 11 get hurt.Delay 11 And...Delay 11Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_306_0")
;
267
            scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(4, 0);
268
            global.msg[5] = 
* What?Delay 11 C'mon, Lancer.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_308_0")
;
269
            global.msg[6] = 
\E2* NO ONE's gonna beat a team like us!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_309_0")
;
270
            global.msg[7] = 
\E0* If anyone gets in our way,Delay 11 all we gotta do...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_310_0")
;
271
            global.msg[8] = 
\E4* ... is CRUSH them.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_311_0")
;
272
            scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(9, "C");
273
            global.msg[10] = 
* ...Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_313_0")
;
274
            instance_create(0, 0, obj_dialoguer);
275
            global.flag[229 lancer_follow_progress] = 12;
276
        }
277
    }
278
}
279
if (con == 4 && !d_ex())
280
{
281
    global.facing = 1;
282
    global.interact = 0;
283
    con = 2;
284
    followcon = 1;
285
    with (obj_caterpillarchara)
286
    {
287
        fun = 0;
288
        sprite_index = rsprite;
289
        image_index = 0;
290
    }
291
}
292
if (con == 6 && !d_ex())
293
{
294
    with (obj_caterpillarchara)
295
    {
296
        if (dsprite == spr_susied_dark)
297
        {
298
            fun = 1;
299
            sprite_index = spr_susier_dark_laugh;
300
            image_speed = 0.25;
301
        }
302
    }
303
    followcon = 0;
304
    sprite_index = spr_lancer_lt_laugh;
305
    image_speed = 0.25;
306
    ll = snd_play(snd_lancerlaugh);
307
    sl = snd_play(snd_suslaugh);
308
    snd_volume(ll, 0.8, 0);
309
    snd_volume(sl, 0.8, 0);
310
    con = 7;
311
    alarm[4] = 50;
312
}
313
if (con == 8)
314
{
315
    with (obj_caterpillarchara)
316
    {
317
        fun = 0;
318
        image_speed = 0;
319
        sprite_index = rsprite;
320
    }
321
    sprite_index = spr_lancer_dt;
322
    followcon = 1;
323
    image_speed = 0;
324
    global.interact = 0;
325
    con = 2;
326
    if (speclaugh == 1)
327
    {
328
        con = 9;
329
        global.interact = 1;
330
        with (obj_caterpillarchara)
331
        {
332
            fun = 0;
333
            image_speed = 0;
334
            sprite_index = usprite;
335
        }
336
    }
337
}
338
if (con == 9)
339
{
340
    con = 4;
341
    global.fe = 2;
342
    global.fc = 1;
343
    global.typer = 30;
344
    global.msg[0] = 
* Haha, that's...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_393_0")
;
345
    global.msg[1] = 
\E6* That's actually...Delay 11 bad.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_394_0")
;
346
    scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(2, 2);
347
    global.msg[3] = 
* Haha,Delay 11 yeah!Delay 11 But thank you for sharing!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_396_0")
;
348
    global.msg[4] = 
\E3* You're a good friend!!!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_397_0")
;
349
    scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(5, 6);
350
    global.msg[6] = 
* Well,Delay 11 uh...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_399_0")
;
351
    global.msg[7] = 
\E1* ... you too,Delay 11 I guess.Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_400_0")
;
352
    instance_create(0, 0, obj_dialoguer);
353
}
354
if (con == 12)
355
{
356
    followcon = 0;
357
    if (x <= (obj_mainchara.x + 100))
358
        x += 10;
359
    else
360
        con = 4;
361
    sprite_index = spr_lancer_ut;
362
}
363
if (con >= 20 && con < 80)
364
{
365
    if (con == 20 && !d_ex())
366
    {
367
        depth = 800000;
368
        pointx = tree.x + 5;
369
        pointy = tree.y + 100;
370
        scr_markify_caterpillar
scr_markify_caterpillar

function scr_markify_caterpillar() { s = 4378473; r = 4387437; for (i = 0; i < 2; i += 1) { if (instance_exists(global.cinstance[i])) { if (global.char[i + 1] == 2) { s = scr_dark_marker(global.cinstance[i].x, global.cinstance[i].y, global.cinstance[i].sprite_index); with (global.cinstance[i]) visible = 0; } if (global.char[i + 1] == 3) { r = scr_dark_marker(global.cinstance[i].x, global.cinstance[i].y, global.cinstance[i].sprite_index); with (global.cinstance[i]) visible = 0; } } } }
();
371
        s.pointx = pointx;
372
        s.pointy = pointy;
373
        susx = s.x;
374
        susy = s.y;
375
        hspeed = 10;
376
        treecon = 1;
377
        sprite_index = spr_lancer_rt;
378
        with (s)
379
        {
380
            sprite_index = spr_susier_dark;
381
            scr_move_to_point_over_time
scr_move_to_point_over_time

function scr_move_to_point_over_time(arg0, arg1, arg2) { _mmm = instance_create(x, y, obj_move_to_point); _mmm.target = id; _mmm.movex = arg0; _mmm.movey = arg1; _mmm.movemax = arg2; }
(pointx, pointy - 10, 60);
382
            image_speed = 0.25;
383
        }
384
        con = 21;
385
        alarm[4] = 60;
386
    }
387
    if (con == 21)
388
    {
389
        with (s)
390
            scr_depth
scr_depth

function scr_depth() { depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
391
    }
392
    if (treecon == 1)
393
    {
394
        if (x >= (tree.x + 160))
395
        {
396
            hspeed = 0;
397
            vspeed = 10;
398
            sprite_index = spr_lancer_dt;
399
            treecon = 2;
400
        }
401
    }
402
    if (treecon == 2)
403
    {
404
        if (y >= pointy)
405
        {
406
            depth = 100000;
407
            vspeed = 0;
408
            hspeed = -10;
409
            sprite_index = spr_lancer_lt;
410
            treecon = 3;
411
        }
412
    }
413
    if (treecon == 3)
414
    {
415
        if (x <= (pointx + 65))
416
        {
417
            x = pointx + 55;
418
            scr_halt
scr_halt

function scr_halt() { image_index = 0; image_speed = 0; speed = 0; }
();
419
        }
420
    }
421
    if (con == 22)
422
    {
423
        sprite_index = spr_lancer_lt;
424
        with (s)
425
        {
426
            scr_halt
scr_halt

function scr_halt() { image_index = 0; image_speed = 0; speed = 0; }
();
427
            sprite_index = spr_susieu_dark_jump;
428
        }
429
        con = 23;
430
        jumps = 0;
431
        jsy = s.y;
432
        alarm[4] = 15;
433
    }
434
    if (con == 24)
435
    {
436
        con = 25;
437
        with (s)
438
        {
439
            y -= 3;
440
            vspeed = -6;
441
            gravity = 1;
442
        }
443
    }
444
    if (con == 25)
445
    {
446
        if (s.y >= (jsy - 6))
447
        {
448
            if (jumps < 2)
449
            {
450
                s.y = jsy;
451
                vspeed = 0;
452
                gravity = 0;
453
                con = 24;
454
                jumps += 1;
455
            }
456
            else
457
            {
458
                con = 26;
459
                alarm[4] = 20;
460
                with (s)
461
                {
462
                    gravity = 0;
463
                    vspeed = 0;
464
                }
465
                s.y = jsy;
466
            }
467
        }
468
    }
469
    if (con == 27)
470
    {
471
        with (s)
472
            sprite_index = spr_susier_dark;
473
        global.typer = 30;
474
        global.fc = 1;
475
        global.fe = 0;
476
        global.msg[0] = 
* ... damn,Delay 11 the last piece's too high to reach.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_545_0")
;
477
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 3);
478
        global.msg[2] = 
* Worry not,Delay 11 Susie!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_547_0")
;
479
        global.msg[3] = 
\E2* I have a \cYSpecial Transformation\cW for times like this!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_548_0")
;
480
        scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(4, 6);
481
        global.msg[5] = 
* R-really!?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_550_0")
;
482
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(6, 2);
483
        global.msg[7] = 
* Watch and learn,Delay 11 Team!!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_552_0")
;
484
        instance_create(0, 0, obj_dialoguer);
485
        con = 28;
486
        blender = 0;
487
    }
488
    if (con == 28 && !d_ex())
489
    {
490
        blender = 0;
491
        snd_play(snd_boost);
492
        con = 29;
493
        flash = scr_oflash
scr_oflash

function scr_oflash() { _oflash = instance_create(x, y, obj_oflash); _oflash.image_xscale = image_xscale; _oflash.image_speed = 0; _oflash.image_index = image_index; _oflash.image_yscale = image_yscale; _oflash.sprite_index = sprite_index; _oflash.depth = depth - 1; _oflash.target = id; return _oflash; }
();
494
        flash.flashspeed = 0;
495
        fmax = 0;
496
    }
497
    if (con == 29)
498
    {
499
        fmax += 0.2;
500
        if (instance_exists(flash))
501
            flash.siner = fmax;
502
        if (fmax >= 5)
503
            con = 30;
504
    }
505
    if (con == 30)
506
    {
507
        snd_play(snd_badexplosion);
508
        wh = instance_create(0, 0, obj_fadeout);
509
        wh.image_blend = c_white;
510
        con = 31;
511
        alarm[4] = 30;
512
    }
513
    if (con == 32)
514
    {
515
        sprite_index = spr_lancer_lt_stool;
516
        with (wh)
517
            instance_destroy();
518
        wh = instance_create(0, 0, obj_fadein);
519
        wh.fadespeed = -0.03;
520
        wh.image_blend = c_white;
521
        con = 33;
522
        alarm[4] = 40;
523
        with (flash)
524
            instance_destroy();
525
    }
526
    if (con == 34)
527
    {
528
        global.fe = 3;
529
        global.msg[0] = 
* Look!Delay 11 \cYStool Forme!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_608_0")
;
530
        scr_ralface
scr_ralface

function scr_ralface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FR \TR Close Message
scr_84_get_lang_string("scr_ralface_slash_scr_ralface_gml_1_0")
, string(arg1)); }
(1, 1);
531
        global.msg[2] = 
* ... all you did was put your hands on the ground.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_610_0")
;
532
        scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(3, 2);
533
        global.msg[4] = 
* Hey,Delay 11 don't act so jealous.Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_612_0")
;
534
        con = 35;
535
        instance_create(0, 0, obj_dialoguer);
536
    }
537
    if (con == 35 && !d_ex())
538
    {
539
        iy = s.y - 40;
540
        with (s)
541
        {
542
            image_index = 1;
543
            hspeed = 6;
544
            y -= 6;
545
            vspeed = -9;
546
            gravity = 1;
547
        }
548
        con = 36;
549
    }
550
    if (con == 36)
551
    {
552
        if (s.y >= iy && s.vspeed >= 0)
553
        {
554
            with (s)
555
            {
556
                vspeed = 0;
557
                gravity = 0;
558
                hspeed = 0;
559
                image_index = 0;
560
            }
561
            con = 37;
562
            alarm[4] = 5;
563
        }
564
    }
565
    if (con == 38)
566
    {
567
        iy = s.y;
568
        with (s)
569
        {
570
            sprite_index = spr_susieu_dark_jump;
571
            y -= 5;
572
            vspeed = -11;
573
            gravity = 1;
574
        }
575
        con = 39;
576
    }
577
    if (con == 39)
578
    {
579
        if (s.vspeed >= 0)
580
        {
581
            with (tree)
582
                image_index = 1;
583
        }
584
        if (s.y >= (iy - 4))
585
        {
586
            with (s)
587
            {
588
                vspeed = 0;
589
                gravity = 0;
590
            }
591
            con = 39.1;
592
            alarm[4] = 5;
593
        }
594
    }
595
    if (con == 40.1)
596
    {
597
        with (s)
598
        {
599
            sprite_index = spr_susiel_dark;
600
            image_index = 1;
601
            hspeed = -4;
602
            y -= 6;
603
            vspeed = -6;
604
            gravity = 1;
605
        }
606
        con = 41;
607
    }
608
    if (con == 41)
609
    {
610
        if (s.y >= (jsy - 8))
611
        {
612
            s.y = jsy;
613
            sprite_index = spr_lancer_lt;
614
            with (s)
615
            {
616
                image_index = 0;
617
                hspeed = 0;
618
                gravity = 0;
619
                vspeed = 0;
620
            }
621
            con = 42;
622
        }
623
    }
624
    if (con == 42)
625
    {
626
        con = 43;
627
        alarm[4] = 15;
628
    }
629
    if (con == 44)
630
    {
631
        global.fc = 1;
632
        global.fe = 2;
633
        global.typer = 30;
634
        global.msg[0] = 
* Heheh,Delay 11 got it.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_723_0")
;
635
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 3);
636
        global.msg[2] = 
* Ooo,Delay 11 tell me what it tastes like!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_725_0")
;
637
        instance_create(0, 0, obj_dialoguer);
638
        con = 45;
639
    }
640
    if (con == 45 && !d_ex())
641
    {
642
        with (s)
643
            sprite_index = spr_susier_dark_unhappy;
644
        con = 46;
645
        alarm[4] = 15;
646
    }
647
    if (con == 47)
648
    {
649
        global.fc = 1;
650
        global.typer = 30;
651
        global.fe = 0;
652
        global.msg[0] = 
* Huh?Delay 11 You haven't had it before?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_742_0")
;
653
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 6);
654
        global.msg[2] = 
* Oh...Delay 11 I mean,Delay 11 I've always wondered what it's like...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_744_0")
;
655
        global.msg[3] = 
\E4* But I'm not allowed to pick it for myself...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_745_0")
;
656
        scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(4, 0);
657
        global.msg[5] = 
* ...Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_747_0")
;
658
        instance_create(0, 0, obj_dialoguer);
659
        con = 48;
660
    }
661
    if (con == 48 && !d_ex())
662
    {
663
        with (s)
664
            hspeed = 4;
665
        con = 49;
666
        alarm[4] = 5;
667
    }
668
    if (con == 50)
669
    {
670
        with (s)
671
            scr_halt
scr_halt

function scr_halt() { image_index = 0; image_speed = 0; speed = 0; }
();
672
        con = 51;
673
        alarm[4] = 10;
674
    }
675
    if (con == 52)
676
    {
677
        global.msg[0] = 
* Well,Delay 11 you tell me what it tastes like.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_771_0")
;
678
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 3);
679
        global.msg[2] = 
* You're giving it to me...?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_773_0")
;
680
        global.msg[3] = 
\E6* I thought you were hungry.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_774_0")
;
681
        instance_create(0, 0, obj_dialoguer);
682
        con = 53;
683
    }
684
    if (con == 53 && !d_ex())
685
    {
686
        with (s)
687
        {
688
            hspeed = -4;
689
            image_speed = 0.25;
690
            sprite_index = spr_susiel_dark_unhappy;
691
        }
692
        con = 54;
693
        alarm[4] = 10;
694
    }
695
    if (con == 55)
696
    {
697
        with (s)
698
            scr_halt
scr_halt

function scr_halt() { image_index = 0; image_speed = 0; speed = 0; }
();
699
        con = 56;
700
        alarm[4] = 15;
701
    }
702
    if (con == 57)
703
    {
704
        global.typer = 30;
705
        global.fc = 1;
706
        global.fe = 0;
707
        global.msg[0] = 
* ... I,Delay 11 uh,Delay 11 changed my mind.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_803_0")
;
708
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(1, 1);
709
        global.msg[2] = 
* Hoho!!!Delay 11
* Candy joins the team!!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_805_0")
;
710
        instance_create(0, 0, obj_dialoguer);
711
        con = 58;
712
    }
713
    if (con == 59 && !d_ex())
714
    {
715
        candysong[0] = snd_init("fanfare.ogg");
716
        candysong[1] = mus_play(candysong[0]);
717
        global.fc = 0;
718
        global.typer = 52;
719
        global.msg[0] = 
* Candy joined the party! Close MessageClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_817_0")
;
720
        d = instance_create(0, 0, obj_dialoguer);
721
        d.skippable = 0;
722
        con = 60;
723
        alarm[4] = 30;
724
    }
725
    if (con == 58)
726
    {
727
        snd_pause(global.currentsong[1]);
728
        con = 59;
729
    }
730
    if (con == 61)
731
    {
732
        snd_free(candysong[0]);
733
        snd_resume(global.currentsong[1]);
734
        with (obj_dialoguer)
735
            instance_destroy();
736
        with (obj_writer)
737
            instance_destroy();
738
        global.typer = 30;
739
        global.fe = 7;
740
        global.fc = 1;
741
        global.msg[0] = 
* ALRIGHT ALREADY!!!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_839_0")
;
742
        instance_create(0, 0, obj_dialoguer);
743
        con = 65;
744
    }
745
    if (con == 65 && !d_ex())
746
    {
747
        s.susx = susx;
748
        s.susy = susy;
749
        with (s)
750
        {
751
            sprite_index = spr_susiel_dark;
752
            scr_move_to_point_over_time
scr_move_to_point_over_time

function scr_move_to_point_over_time(arg0, arg1, arg2) { _mmm = instance_create(x, y, obj_move_to_point); _mmm.target = id; _mmm.movex = arg0; _mmm.movey = arg1; _mmm.movemax = arg2; }
(susx, susy, 40);
753
            image_speed = 0.25;
754
        }
755
        treecon = 10;
756
        con = 66;
757
        alarm[4] = 40;
758
    }
759
    if (con == 67)
760
    {
761
        global.facing = 1;
762
        with (s)
763
            instance_destroy();
764
        with (r)
765
            instance_destroy();
766
        with (obj_caterpillarchara)
767
            visible = 1;
768
        global.interact = 0;
769
        followcon = 1;
770
        con = 2;
771
    }
772
    if (treecon == 10)
773
    {
774
        sprite_index = spr_lancer_rt;
775
        hspeed = 8;
776
        treecon = 11;
777
    }
778
    if (treecon == 11)
779
    {
780
        if (x >= (tree.x + 160))
781
        {
782
            sprite_index = spr_lancer_dt;
783
            hspeed = 0;
784
            vspeed = -8;
785
            treecon = 12;
786
        }
787
    }
788
    if (treecon == 12)
789
    {
790
        if (y <= (ystart + 10))
791
        {
792
            depth = tree.depth + 1000;
793
            vspeed = 0;
794
            y = ystart;
795
            treecon = 13;
796
        }
797
    }
798
}
799
if (con >= 100 && con <= 150)
800
{
801
    if (con == 100 && !d_ex())
802
    {
803
        global.facing = 1;
804
        scr_caterpillar_facing
scr_caterpillar_facing

function scr_caterpillar_facing(arg0) { with (obj_caterpillarchara) { for (i = 0; i < 25; i += 1) facing[i] = arg0; } }
(global.facing);
805
        scr_markify_caterpillar
scr_markify_caterpillar

function scr_markify_caterpillar() { s = 4378473; r = 4387437; for (i = 0; i < 2; i += 1) { if (instance_exists(global.cinstance[i])) { if (global.char[i + 1] == 2) { s = scr_dark_marker(global.cinstance[i].x, global.cinstance[i].y, global.cinstance[i].sprite_index); with (global.cinstance[i]) visible = 0; } if (global.char[i + 1] == 3) { r = scr_dark_marker(global.cinstance[i].x, global.cinstance[i].y, global.cinstance[i].sprite_index); with (global.cinstance[i]) visible = 0; } } } }
();
806
        with (s)
807
            sprite_index = spr_susier_dark;
808
        with (r)
809
            sprite_index = spr_ralseir;
810
        sprite_index = spr_lancer_rt_unhappy;
811
        hspeed = 6;
812
        con = 101;
813
    }
814
    if (con == 101 && x >= (obj_mainchara.x + 40))
815
    {
816
        hspeed = 0;
817
        global.typer = 32;
818
        global.fc = 5;
819
        global.fe = 6;
820
        global.msg[0] = 
* ... but w-Delay 11what if you had to fight...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_932_0")
;
821
        scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(1, 2);
822
        global.msg[2] = 
* Everybody bleeds,Delay 11 right?Delay 11 Don't worry about it.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_934_0")
;
823
        global.msg[3] = 
\E4* Whoever it is,Delay 11 they'll be cold on the ground before you can blink.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_935_0")
;
824
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(4, "C");
825
        global.msg[5] = 
* B...Delay 11 But Susie...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_937_0")
;
826
        scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(6, 0);
827
        global.msg[7] = 
* What?Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_939_0")
;
828
        scr_lanface
scr_lanface

function scr_lanface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FL \TL Close Message
scr_84_get_lang_string("scr_lanface_slash_scr_lanface_gml_1_0")
, string(arg1)); }
(8, 5);
829
        global.msg[9] = 
* ...Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_941_0")
;
830
        con = 102;
831
        instance_create(0, 0, obj_dialoguer);
832
    }
833
    if (con == 102 && !d_ex())
834
    {
835
        hspeed = 4;
836
        con = 103;
837
        alarm[4] = 10;
838
    }
839
    if (con == 104)
840
    {
841
        scr_halt
scr_halt

function scr_halt() { image_index = 0; image_speed = 0; speed = 0; }
();
842
        con = 105;
843
        alarm[4] = 30;
844
    }
845
    if (con == 106)
846
    {
847
        global.msg[0] = 
\EC* I think...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_962_0")
;
848
        global.msg[1] = 
* I think I need to go.Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_963_0")
;
849
        scr_susface
scr_susface

function scr_susface(arg0, arg1) { global.msg[arg0] = scr_84_get_subst_string(
\TX \F0 \E~1 \FS \TS Close Message
scr_84_get_lang_string("scr_susface_slash_scr_susface_gml_1_0")
, string(arg1)); }
(2, 0);
850
        global.msg[3] = 
* Huh?Delay 11 When're you gonna be back?Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_965_0")
;
851
        con = 107;
852
        instance_create(0, 0, obj_dialoguer);
853
    }
854
    if (con == 107 && !d_ex())
855
    {
856
        hspeed = 4;
857
        con = 108;
858
        alarm[4] = 10;
859
    }
860
    if (con == 109)
861
    {
862
        hspeed = 0;
863
        con = 110;
864
        alarm[4] = 60;
865
    }
866
    if (con == 111)
867
    {
868
        with (s)
869
            sprite_index = spr_susier_dark_unhappy;
870
        snd_free_all();
871
        global.fc = 5;
872
        global.typer = 32;
873
        global.fe = 5;
874
        global.msg[0] = 
* ...Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_991_0")
;
875
        global.msg[1] = 
* Never.Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_992_0")
;
876
        con = 112;
877
        instance_create(0, 0, obj_dialoguer);
878
    }
879
    if (con == 112 && !d_ex())
880
    {
881
        global.currentsong[0] = snd_init("creepychase.ogg");
882
        global.currentsong[1] = mus_loop(global.currentsong[0]);
883
        hspeed = 18;
884
        con = 113;
885
        alarm[4] = 30;
886
        exc = instance_create(s.x + 20, s.y - 20, obj_excblcon);
887
    }
888
    if (con == 114)
889
    {
890
        with (exc)
891
            instance_destroy();
892
        global.fc = 1;
893
        global.typer = 30;
894
        global.fe = 9;
895
        global.msg[0] = 
* H...Delay 11 Hey!Delay 11 Wait a second!!Delay 11 Lancer!!Wait for input
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_1013_0")
;
896
        global.msg[1] = 
* Why are you acting so weird?!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_1014_0")
;
897
        con = 115;
898
        instance_create(0, 0, obj_dialoguer);
899
    }
900
    if (con == 115 && !d_ex())
901
    {
902
        with (s)
903
        {
904
            scr_depth
scr_depth

function scr_depth() { depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
905
            hspeed = 12;
906
            image_speed = 0.25;
907
        }
908
        con = 116;
909
        alarm[4] = 30;
910
    }
911
    if (con == 117 && !d_ex())
912
    {
913
        global.typer = 31;
914
        global.fc = 2;
915
        global.fe = 3;
916
        global.msg[0] = 
* S-Susie,Delay 11 wait...!Wait for inputClose Message
scr_84_get_lang_string
scr_84_get_lang_string

function scr_84_get_lang_string(arg0) { return ds_map_find_value(global.lang_map, arg0); }
("obj_thrashafter_follow_slash_Step_0_gml_1038_0")
;
917
        instance_create(0, 0, obj_dialoguer);
918
        con = 118;
919
    }
920
    if (con == 118 && !d_ex())
921
    {
922
        with (r)
923
        {
924
            scr_depth
scr_depth

function scr_depth() { depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
925
            hspeed = 12;
926
            image_speed = 0.25;
927
        }
928
        con = 119;
929
        alarm[4] = 30;
930
    }
931
    if (con == 120)
932
    {
933
        global.interact = 0;
934
        scr_losechar
scr_losechar

function scr_losechar() { global.char[2] = 0; global.char[1] = 0; for (i = 0; i < 36; i += 1) global.submenucoord[i] = 0; with (obj_darkcontroller) { chartotal = 0; havechar[0] = 0; havechar[1] = 0; havechar[2] = 0; for (i = 0; i < 3; i += 1) { global.faceaction[i] = 0; if (global.char[i] != 0) chartotal += 1; if (global.char[i] == 1) { havechar[0] = 1; charpos[0] = i; } if (global.char[i] == 2) { havechar[1] = 1; charpos[1] = i; } if (global.char[i] == 3) { havechar[2] = 1; charpos[2] = i; } } } global.submenu = 0; global.charselect = -1; for (i = 0; i < 36; i += 1) global.submenucoord[i] = 0; }
();
935
        global.facing = 0;
936
        con = 121;
937
        with (obj_mainchara)
938
            cutscene = 1;
939
        block = instance_create(__view_get(e__VW.XView, 0) - 40, 200, obj_soliddark);
940
        block.image_yscale = 20;
941
    }
942
}
943
944
enum e__VW
945
{
946
    XView,
947
    YView,
948
    WView,
949
    HView,
950
    Angle,
951
    HBorder,
952
    VBorder,
953
    HSpeed,
954
    VSpeed,
955
    Object,
956
    Visible,
957
    XPort,
958
    YPort,
959
    WPort,
960
    HPort,
961
    Camera,
962
    SurfaceID
963
}