Deltarune (Chapter 1) script viewer

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gml_Object_obj_tem_school_Create_0

(view raw script w/o annotations or w/e)
1
dtsprite = spr_tem_sit;
2
rtsprite = spr_tem_sit_r;
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ltsprite = spr_tem_sit_l;
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utsprite = spr_tem_sit;
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myinteract = 0;
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facing = 0;
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dfacing = 0;
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image_speed = 0;
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talked = 0;
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ourcase = 0;
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eggmake = 0;
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egcon = 0;
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egtimer = 0;
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scr_npcdir
scr_npcdir

function
scr_npcdir()
{ if (facing == 0) sprite_index = dtsprite; if (facing == 1) sprite_index = rtsprite; if (facing == 2) sprite_index = utsprite; if (facing == 3) sprite_index = ltsprite; }
();
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scr_depth
scr_depth

function
scr_depth()
{ depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();