Deltarune (Chapter 1) script viewer

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gml_Object_obj_suitbomb_Draw_0

(view raw script w/o annotations or w/e)
1
if (con < 2)
2
    draw_self();
3
if (con >= 2)
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{
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    explodedraw += 1;
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    draw_set_color(c_white);
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    draw_set_alpha(1.5 - (explodedraw / 10));
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    draw_circle(x, y, (sprite_width / 2) + (explodedraw * 2), false);
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    draw_set_alpha(1);
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}