1 | if (con < 2) |
2 | draw_self(); |
3 | if (con >= 2) |
4 | { |
5 | explodedraw += 1; |
6 | draw_set_color(c_white); |
7 | draw_set_alpha(1.5 - (explodedraw / 10)); |
8 | draw_circle(x, y, (sprite_width / 2) + (explodedraw * 2), false); |
9 | draw_set_alpha(1); |
10 | } |