1 | con = 0; |
2 | htimer = 0; |
3 | image_xscale = 4; |
4 | image_yscale = 4; |
5 | active = 0; |
6 | image_alpha = 0; |
7 | x = obj_heart.x + 8; |
8 | y = obj_heart.y + 8; |
9 | image_angle = -90; |
10 | joker = 0; |
11 | damage = 100; |
12 | grazed = 0; |
13 | grazepoints = 5; |
14 | timepoints = 0; |
15 | inv = 60; |
16 | grazetimer = 0; |