1 |
if (t >= 6 && t <= 26) |
2 |
{ |
3 |
afterimage += 1; |
4 |
d3d_set_fog(true, c_white, 0, 1); |
5 |
draw_sprite_ext(sprite_index, image_index, x + (afterimage * 4), y, image_xscale, image_yscale, 0, image_blend, 0.7 - (afterimage / 25)); |
6 |
draw_sprite_ext(sprite_index, image_index, x + (afterimage * 8), y, image_xscale, image_yscale, 0, image_blend, 0.4 - (afterimage / 30)); |
7 |
d3d_set_fog(false, c_black, 0, 0); |
8 |
} |
9 |
if (t < 6) |
10 |
{ |
11 |
if (t < 5) |
12 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, image_blend, 1 - (neotone / 4)); |
13 |
d3d_set_fog(true, c_white, 0, 1); |
14 |
maxwhite = t / 5; |
15 |
if (maxwhite > 1) |
16 |
maxwhite = 1; |
17 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, image_blend, maxwhite - (tone / 5)); |
18 |
d3d_set_fog(false, c_black, 0, 0); |
19 |
} |
20 |
if (t >= 1 && t <= 5) |
21 |
{ |
22 |
for (i = 0; i < 2; i += 1) |
23 |
{ |
24 |
star[starcount] = instance_create(x + random(sprite_width), y + random(sprite_height), obj_marker); |
25 |
with (star[starcount]) |
26 |
{ |
27 |
image_xscale = 2; |
28 |
image_yscale = 2; |
29 |
sprite_index = spr_sparestar_anim; |
30 |
image_alpha = 2; |
31 |
image_speed = 0.25; |
32 |
hspeed = -3; |
33 |
gravity = 0.5; |
34 |
gravity_direction = 0; |
35 |
} |
36 |
starcount += 1; |
37 |
} |
38 |
} |
39 |
if (t >= 5 && t <= 30) |
40 |
{ |
41 |
for (i = 0; i < starcount; i += 1) |
42 |
{ |
43 |
with (star[i]) |
44 |
{ |
45 |
image_angle += 10; |
46 |
image_alpha -= 0.1; |
47 |
if (image_alpha <= 0) |
48 |
instance_destroy(); |
49 |
} |
50 |
} |
51 |
} |
52 |
if (t >= 5 && t < 10) |
53 |
tone += 1; |
54 |
if (t >= 9) |
55 |
{ |
56 |
neotone += 1; |
57 |
if (neotone >= 30) |
58 |
{ |
59 |
for (i = 0; i < starcount; i += 1) |
60 |
{ |
61 |
with (star[i]) |
62 |
instance_destroy(); |
63 |
} |
64 |
instance_destroy(); |
65 |
} |
66 |
} |
67 |
t += 1; |