|
1
|
if (con == 1)
|
|
2
|
{
|
|
3
|
global.interact = 1;
|
|
4
|
con = 2;
|
|
5
|
alarm[4] = 10; gml_Object_obj_rudy_Alarm_4.gml
con += 1;
|
|
6
|
}
|
|
7
|
if (con == 2)
|
|
8
|
global.interact = 1;
|
|
9
|
if (con == 3)
|
|
10
|
{
|
|
11
|
global.typer = 12;
|
|
12
|
global.fc = 3;
|
|
13
|
global.fe = 4;
|
|
14
|
global.msg[0] = Face 4* Ahahaha...Delay 11 DAD!Delay 11 * I can't just SAY that to her!Wait for input ;
|
|
15
|
global.msg[1] = Face 6* Oh my god...Delay 11 I'd DIE.Delay 11 * I'd LITERALLY die.Wait for input ;
|
|
16
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (2, 0);
|
|
17
|
global.msg[3] = Face 0* Noelle.Delay 11 Sweetheart.Delay 11 * First time I laid eyes on your mother...Wait for input ;
|
|
18
|
global.msg[4] = Face 3* I walked right up and told her she was a HOT piece of work.Wait for input ;
|
|
19
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (5, 2);
|
|
20
|
global.msg[6] = Face 2* R...Really?Wait for input ;
|
|
21
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (7, 7);
|
|
22
|
global.msg[8] = Face 7* Yeah,Delay 11 she slapped me so hard I blacked out!Wait for inputClose Message ;
|
|
23
|
con = 4;
|
|
24
|
instance_create(0, 0, obj_dialoguer);
|
|
25
|
}
|
|
26
|
if (con == 4 && !d_ex())
|
|
27
|
{
|
|
28
|
sprite_index = spr_rudy_laugh;
|
|
29
|
snd_play(snd_rudylaugh);
|
|
30
|
image_speed = 0.25;
|
|
31
|
con = 5;
|
|
32
|
alarm[4] = 30; gml_Object_obj_rudy_Alarm_4.gml
con += 1;
|
|
33
|
}
|
|
34
|
if (con == 6)
|
|
35
|
{
|
|
36
|
image_index = 0;
|
|
37
|
snd_stop(snd_rudylaugh);
|
|
38
|
sprite_index = spr_rudy_cough;
|
|
39
|
snd_play(snd_rudycough);
|
|
40
|
con = 7;
|
|
41
|
alarm[4] = 30; gml_Object_obj_rudy_Alarm_4.gml
con += 1;
|
|
42
|
}
|
|
43
|
if (con == 8)
|
|
44
|
{
|
|
45
|
global.typer = 12;
|
|
46
|
global.fc = 3;
|
|
47
|
global.fe = 4;
|
|
48
|
sprite_index = spr_rudy_l;
|
|
49
|
global.msg[0] = Face 4* Hahaha...!Delay 11 * Dad,Delay 11 that doesn't help at all!Wait for input ;
|
|
50
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (1, 2);
|
|
51
|
global.msg[2] = Face 2* Anyhow,Delay 11 how's Dragon Blazers III?Delay 11 * Beat it yet?Wait for input ;
|
|
52
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (3, 4);
|
|
53
|
global.msg[4] = Face 4* Nah,Delay 11 I'm still at the Ice Palace.Delay 11 * I've been kind of...Wait for input ;
|
|
54
|
global.msg[5] = Face 9* ... kind of waiting to finish it with you,Delay 11 Dad.Wait for input ;
|
|
55
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (6, 4);
|
|
56
|
global.msg[7] = Face 4* ... * Noelle...Wait for input ;
|
|
57
|
global.msg[8] = Face 5* Maybe...Delay 11 * Maybe you shouldn't wait.Wait for input ;
|
|
58
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (9, 7);
|
|
59
|
global.msg[10] = Face 7* D...Delay 11 Dad?Wait for input ;
|
|
60
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (11, 7);
|
|
61
|
global.msg[12] = Face 7* You should bring it HERE!Delay 11 * I'm bored as hell!Wait for input ;
|
|
62
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (13, 8);
|
|
63
|
global.msg[14] = Face 8* Har har har!Delay 11 * FINE,Delay 11 you win!Delay 11 * I'll bring it next time!Wait for input ;
|
|
64
|
global.msg[15] = Face 5* Oh,Delay 11 it's getting late...Wait for input ;
|
|
65
|
global.msg[16] = Face 5* Guess I better go.Delay 11 * I've got HOMEWORK.Wait for input ;
|
|
66
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (17, 4);
|
|
67
|
global.msg[18] = Face 4* Oh.Delay 11 * That's the group project voice.Wait for input ;
|
|
68
|
global.msg[19] = Face 2* Bird guy again?Delay 11 * What's his name?Delay 11 Nerdly?Wait for input ;
|
|
69
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (20, 3);
|
|
70
|
global.msg[21] = Face 3* It's,Delay 11 um,Delay 11 Berdly...Delay 11 * He's not that bad,Delay 11 dad.Wait for input ;
|
|
71
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (22, 6);
|
|
72
|
global.msg[23] = Face 6* I'll kick his ass.Wait for input ;
|
|
73
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (24, 4);
|
|
74
|
global.msg[25] = Face 4* Hahaha...Delay 11 * Dad,Delay 11 you're not even supposed to get up.Wait for input ;
|
|
75
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (26, 7);
|
|
76
|
global.msg[27] = Face 7* Bring him by the window!Delay 11 I'll throw something at him!Wait for input ;
|
|
77
|
scr_noefacescr_noeface
function scr_noeface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char N Sound N Close Message , string(arg1));
} (28, 8);
|
|
78
|
global.msg[29] = Face 8* GOODBYE,Delay 11 dad.Wait for input ;
|
|
79
|
scr_rudfacescr_rudface
function scr_rudface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char r Sound r Close Message , string(arg1));
} (30, 2);
|
|
80
|
global.msg[31] = Face 2* Bye,Delay 11 honey.Wait for inputClose Message ;
|
|
81
|
instance_create(0, 0, obj_dialoguer);
|
|
82
|
con = 9;
|
|
83
|
}
|
|
84
|
if (con == 9 && !d_ex())
|
|
85
|
{
|
|
86
|
with (n)
|
|
87
|
{
|
|
88
|
sprite_index = spr_noelle_d;
|
|
89
|
vspeed = 2;
|
|
90
|
image_speed = 0.25;
|
|
91
|
}
|
|
92
|
con = 10;
|
|
93
|
}
|
|
94
|
if (con == 10)
|
|
95
|
{
|
|
96
|
if (n.y >= 150)
|
|
97
|
{
|
|
98
|
sprite_index = spr_rudy_d;
|
|
99
|
with (n)
|
|
100
|
{
|
|
101
|
sprite_index = spr_noelle_r;
|
|
102
|
hspeed = 2;
|
|
103
|
vspeed = 0;
|
|
104
|
image_speed = 0.25;
|
|
105
|
}
|
|
106
|
con = 11;
|
|
107
|
}
|
|
108
|
}
|
|
109
|
if (con == 11)
|
|
110
|
{
|
|
111
|
if (n.x >= 160)
|
|
112
|
{
|
|
113
|
with (n)
|
|
114
|
{
|
|
115
|
sprite_index = spr_noelle_dt;
|
|
116
|
hspeed = 0;
|
|
117
|
vspeed = 0;
|
|
118
|
image_speed = 0;
|
|
119
|
image_index = 0;
|
|
120
|
}
|
|
121
|
con = 12;
|
|
122
|
alarm[4] = 30; gml_Object_obj_rudy_Alarm_4.gml
con += 1;
|
|
123
|
}
|
|
124
|
}
|
|
125
|
if (con == 13)
|
|
126
|
{
|
|
127
|
global.typer = 12;
|
|
128
|
global.fc = 3;
|
|
129
|
global.fe = 4;
|
|
130
|
global.msg[0] = * ... oh?Delay 11 * Hi,Delay 11 Kris...?Wait for inputClose Message ;
|
|
131
|
instance_create(0, 0, obj_dialoguer);
|
|
132
|
con = 14;
|
|
133
|
kcon = 0;
|
|
134
|
}
|
|
135
|
if (con == 14 && !d_ex())
|
|
136
|
{
|
|
137
|
with (n)
|
|
138
|
{
|
|
139
|
vspeed = 3;
|
|
140
|
image_speed = 0.25;
|
|
141
|
sprite_index = spr_noelle_d;
|
|
142
|
}
|
|
143
|
con = 15;
|
|
144
|
kcon = 1;
|
|
145
|
alarm[4] = 30; gml_Object_obj_rudy_Alarm_4.gml
con += 1;
|
|
146
|
}
|
|
147
|
if (con == 15)
|
|
148
|
{
|
|
149
|
with (obj_mainchara)
|
|
150
|
{
|
|
151
|
if (x > 140)
|
|
152
|
x -= 1;
|
|
153
|
}
|
|
154
|
}
|
|
155
|
if (con == 16)
|
|
156
|
{
|
|
157
|
instance_create(x, y, obj_npc_room);
|
|
158
|
global.facing = 0;
|
|
159
|
global.flag[255 talk_rudy_ch1] = 1;
|
|
160
|
global.interact = 0;
|
|
161
|
instance_destroy();
|
|
162
|
con = 17;
|
|
163
|
}
|