Deltarune (Chapter 1) script viewer

← back to main script listing

gml_Object_obj_regularbullet_Create_0

(view raw script w/o annotations or w/e)
1
grazed = 0;
2
grazepoints = 5;
3
timepoints = 5;
4
target = 0;
5
dont = 1;
6
inv = 60;
7
damage = 124;
8
active = 1;
9
spec = 0;
10
image_alpha = 1;
11
if (!instance_exists(obj_heart))
12
    instance_destroy();
13
wall_destroy = 1;