1 | myinteract = 0; |
2 | image_speed = 0; |
3 | read = 0; |
4 | tempvar = 0; |
5 | if (room == room_dark3a) |
6 | { |
7 | if (global.flag[100 got_glowshard] == 0) |
8 | { |
9 | shine = scr_dark_marker |
10 | shine.image_speed = 0.1; |
11 | } |
12 | } |