Deltarune (Chapter 1) script viewer

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gml_Object_obj_rabbick_bush_Step_0

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if (instance_exists(obj_mainchara))
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{
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    mx = obj_mainchara.x + (obj_mainchara.sprite_width / 2);
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    ox = x + (sprite_width / 2);
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    if (abs(mx - ox) <= radius && obj_mainchara.y >= y && con == 0)
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    {
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        snd_play(snd_wing);
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        lo = snd_play(snd_wing);
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        snd_pitch(lo, 0.8);
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        con = 1;
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        visible = 1;
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        rabbick = instance_create(x, y, obj_chaseenemy);
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        rabbick.vspeed = 16;
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    }
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}