1 |
if (global.interact == 0) |
2 |
timer += 1; |
3 |
if (timer >= 0 && timer <= 10) |
4 |
image_alpha = timer / 10; |
5 |
if (timer == 10) |
6 |
active = 1; |
7 |
if (timer >= 20) |
8 |
{ |
9 |
image_alpha = 3 - (timer / 10); |
10 |
active = 0; |
11 |
if (image_alpha <= 0) |
12 |
{ |
13 |
if (room == room_field_checkers1) |
14 |
x -= 80; |
15 |
if (room == room_field_checkers4) |
16 |
{ |
17 |
x -= 40; |
18 |
y += 40; |
19 |
if (y >= 350) |
20 |
{ |
21 |
y = 240; |
22 |
x += 120; |
23 |
} |
24 |
} |
25 |
if (room == room_field_checkers6) |
26 |
{ |
27 |
x -= 40; |
28 |
y += 40; |
29 |
if (y >= 310) |
30 |
{ |
31 |
y = 240; |
32 |
x += 80; |
33 |
} |
34 |
} |
35 |
timer = -10; |
36 |
if (room == room_field_checkers6) |
37 |
timer = -6; |
38 |
if (room == room_field_checkers4) |
39 |
timer = -4; |
40 |
image_alpha = 0; |
41 |
} |
42 |
} |
43 |
if (x < 500) |
44 |
instance_destroy(); |