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gml_Object_obj_musicer_darkcastle_Create_0

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if (global.plot < 30)
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{
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    if (!snd_is_playing(global.currentsong[1]))
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    {
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        global.currentsong[0] = snd_init("creepydoor.ogg");
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        global.currentsong[1] = mus_loop_ext(global.currentsong[0], 1, 1);
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    }
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}
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else if (!snd_is_playing(global.currentsong[1]))
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{
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    global.currentsong[0] = snd_init("castletown_empty.ogg");
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    global.currentsong[1] = mus_loop_ext(global.currentsong[0], 1, 1);
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}