1 | grazed = 0; |
2 | grazepoints = 4; |
3 | timepoints = 0; |
4 | target = 0; |
5 | dont = 1; |
6 | inv = 60; |
7 | damage = 20; |
8 | spec = 0; |
9 | image_xscale = 2; |
10 | image_yscale = 2; |
11 | loop = 0; |
12 | lcon = 0; |
13 | flip = 0; |
14 | ltimer = 0; |
15 | btimer = 0; |
16 | racecon = 0; |
17 | topy = 100; |
18 | bottomy = 300; |
19 | susiex = x - 100; |
20 | susiey = y - 180; |
21 | if (instance_exists(obj_susieenemy)) |
22 | { |
23 | susiex = obj_susieenemy.x; |
24 | susiey = obj_susieenemy.y; |
25 | } |
26 | s_tracking = 0; |
27 | s_attack = 0; |
28 | s_timer = 0; |
29 | type = 0; |