Deltarune (Chapter 1) script viewer

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gml_Object_obj_king_body_Draw_0

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1
draw_self();
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draw_set_color(c_green);
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draw_text(0, 0, string_hash_to_newline(attackno));
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if (instance_exists(obj_chainking))
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{
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    draw_set_color(c_yellow);
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    draw_text(0, 40, string_hash_to_newline(obj_chainking.x));
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    draw_text(0, 60, string_hash_to_newline(obj_chainking.y));
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}