Deltarune (Chapter 1) script viewer

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gml_Object_obj_joker_teleport_Create_0

(view raw script w/o annotations or w/e)
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fire = 0;
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special = 0;
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con = 0;
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image_xscale = 0;
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image_speed = 0;
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timer = 0;
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image_yscale = 2;
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type = 0;
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damage = 100;
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grazed = 0;
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grazepoints = 4;
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timepoints = 2;
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inv = 60;
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grazetimer = 0;
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target = 0;
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sndcon = 0;
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if (x < (__view_get(e__VW.XView, 0) + (__view_get(e__VW.WView, 0) / 2)))
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    sprite_index = spr_joker_teleport_r;
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enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}