|
1
|
global.faceaction[myself] = 0;
|
|
2
|
scr_retargetscr_retarget
function scr_retarget(arg0)
{
thistarget = global.chartarget[arg0];
cancelattack = 0;
if (thistarget == 0)
{
if (global.monster[0] == 0)
thistarget = 1;
}
if (thistarget == 1)
{
if (global.monster[1] == 0)
thistarget = 2;
}
if (thistarget == 2)
{
if (global.monster[2] == 0)
thistarget = 3;
if (thistarget == 3 && global.monster[0] == 1)
thistarget = 0;
if (thistarget == 3 && global.monster[1] == 1)
thistarget = 1;
if (thistarget == 3)
cancelattack = 1;
}
global.chartarget[arg0] = thistarget;
} (myself);
|
|
3
|
if (cancelattack == 0)
|
|
4
|
{
|
|
5
|
dm = instance_create(global.monsterx[global.chartarget[myself]], (global.monstery[global.chartarget[myself]] - (global.hittarget[global.chartarget[myself]] * 20)) + 20, obj_dmgwriter);
|
|
6
|
dm.type = char - 1;
|
|
7
|
dm.delay = 8;
|
|
8
|
damage = round(((global.battleat[myself] * points) / 20) - (global.monsterdf[global.chartarget[myself]] * 3));
|
|
9
|
if (global.monstertype[global.chartarget[myself]] == 19Susie (w/ Lancer))
|
|
10
|
damage = ceil(damage * 0.3);
|
|
11
|
if (damage < 0)
|
|
12
|
damage = 0;
|
|
13
|
if (damage == 0)
|
|
14
|
{
|
|
15
|
dm.delay = 2;
|
|
16
|
with (global.monsterinstance[global.chartarget[myself]])
|
|
17
|
{
|
|
18
|
if (hurttimer <= 15 && candodge == 1)
|
|
19
|
{
|
|
20
|
dodgetimer = 0;
|
|
21
|
state = 4;
|
|
22
|
}
|
|
23
|
}
|
|
24
|
}
|
|
25
|
dm.damage = damage;
|
|
26
|
global.hittarget[global.chartarget[myself]] += 1;
|
|
27
|
global.monsterhp[global.chartarget[myself]] -= damage;
|
|
28
|
if (is_auto_susie == 1 && global.monsterhp[global.chartarget[myself]] <= 0)
|
|
29
|
{
|
|
30
|
with (global.monsterinstance[global.chartarget[myself]])
|
|
31
|
global.flag[51 + myself] = 5;
|
|
32
|
with (obj_event_manager)
|
|
33
|
trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_22);
|
|
34
|
}
|
|
35
|
if (damage > 0)
|
|
36
|
{
|
|
37
|
if (global.monstertype[0] != 20JEVIL)
|
|
38
|
scr_tensionhealscr_tensionheal
function scr_tensionheal(arg0)
{
global.tension += arg0;
if (global.tension > global.maxtension)
global.tension = global.maxtension;
} (round(points / 10));
|
|
39
|
if (global.monstertype[0] == 20JEVIL)
|
|
40
|
scr_tensionhealscr_tensionheal
function scr_tensionheal(arg0)
{
global.tension += arg0;
if (global.tension > global.maxtension)
global.tension = global.maxtension;
} (round(points / 15));
|
|
41
|
attack = instance_create(global.monsterx[global.chartarget[myself]] + random(6), global.monstery[global.chartarget[myself]] + random(6), obj_basicattack);
|
|
42
|
if (object_index == obj_herosusie)
|
|
43
|
{
|
|
44
|
attack.sprite_index = spr_attack_mash2;
|
|
45
|
attack.image_speed = 0.5;
|
|
46
|
attack.maxindex = 4;
|
|
47
|
snd_play(snd_impact);
|
|
48
|
instance_create(0, 0, obj_shake);
|
|
49
|
}
|
|
50
|
if (object_index == obj_heroralsei)
|
|
51
|
{
|
|
52
|
attack.sprite_index = spr_attack_slap1;
|
|
53
|
attack.maxindex = 4;
|
|
54
|
attack.image_speed = 0.5;
|
|
55
|
}
|
|
56
|
if (points == 150)
|
|
57
|
{
|
|
58
|
attack.image_xscale = 2.5;
|
|
59
|
attack.image_yscale = 2.5;
|
|
60
|
}
|
|
61
|
with (global.monsterinstance[global.chartarget[myself]])
|
|
62
|
{
|
|
63
|
shakex = 9;
|
|
64
|
state = 3;
|
|
65
|
hurttimer = 30;
|
|
66
|
}
|
|
67
|
if (instance_exists(global.monsterinstance[global.chartarget[myself]]))
|
|
68
|
global.monsterinstance[global.chartarget[myself]].hurtamt = damage;
|
|
69
|
}
|
|
70
|
if (global.monsterhp[global.chartarget[myself]] <= 0)
|
|
71
|
{
|
|
72
|
with (global.monsterinstance[global.chartarget[myself]])
|
|
73
|
scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
global.flag[40 violences] += 1;
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
}
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
}
event_user(11);
}
} ();
|
|
74
|
}
|
|
75
|
}
|
|
76
|
|
|
77
|
enum UnknownEnum
|
|
78
|
{
|
|
79
|
Value_0,
|
|
80
|
Value_22 = 22
|
|
81
|
}
|