Deltarune (Chapter 1) script viewer

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gml_Object_obj_heartshaper_Create_0

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1
siner = 0;
2
radius = 160;
3
dir = 0;
4
norot = 0;
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actual = 1;
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thisx = obj_heart.x;
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thisy = obj_heart.y;
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made = 0;
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damage = 100;
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active = 1;
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type = 0;
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maxradius = 80;
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movespeed = 0.5;
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radcon = 0;