1 | siner = 0; |
2 | radius = 160; |
3 | dir = 0; |
4 | norot = 0; |
5 | actual = 1; |
6 | thisx = obj_heart.x; |
7 | thisy = obj_heart.y; |
8 | made = 0; |
9 | damage = 100; |
10 | active = 1; |
11 | type = 0; |
12 | maxradius = 80; |
13 | movespeed = 0.5; |
14 | radcon = 0; |