Deltarune (Chapter 1) script viewer

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gml_Object_obj_heartblcon_Draw_0

(view raw script w/o annotations or w/e)
1
siner += 1;
2
draw_sprite(spr_battleblcon, 0, x, y);
3
draw_sprite(sprite_index, image_index, x + 15 + round(sin(siner / 8)), y + 15 + round(cos(siner / 8)));