1 |
draw_self(); |
2 |
if (chaincon >= 9999 && type >= 1) |
3 |
{ |
4 |
if (instance_exists(spike)) |
5 |
{ |
6 |
w = spike.sprite_width; |
7 |
h = spike.sprite_height; |
8 |
spikecount = floor(w / 11); |
9 |
spx = spike.x; |
10 |
spy = spike.y; |
11 |
balpha = spike.basealpha; |
12 |
for (i = 0; i < spikecount; i += 1) |
13 |
{ |
14 |
draw_sprite_ext(spr_bouncebox_spike, 0, (spx - (w / 2)) + 3, (y - (h / 2)) + (i * 11), 1, 1, 0, c_white, balpha); |
15 |
draw_sprite_ext(spr_bouncebox_spike, 0, (x + (w / 2)) - (i * 11), (y - (h / 2)) + 3, 1, 1, 270, c_white, balpha); |
16 |
draw_sprite_ext(spr_bouncebox_spike, 0, (x - (w / 2)) + (i * 11), (y + (h / 2)) - 2, 1, 1, 90, c_white, balpha); |
17 |
draw_sprite_ext(spr_bouncebox_spike, 0, (x + (w / 2)) - 2, (y - (h / 2)) + (i * 11), -1, 1, 0, c_white, balpha); |
18 |
} |
19 |
} |
20 |
} |