Deltarune (Chapter 1) script viewer

← back to main script listing

gml_Object_obj_fieldmuslogo_Create_0

(view raw script w/o annotations or w/e)
1
siner = 0;
2
image_xscale = 2;
3
image_yscale = 2;
4
image_alpha = 0;
5
offx = 0;
6
if (global.lang == "ja")
7
    sprite_index = spr_ja_fieldmuslogo;
8
x = (__view_get(e__VW.XView, 0) + 180) - offx;
9
y = __view_get(e__VW.YView, 0) + 100;
10
with (obj_mainchara)
11
    bg = 1;
12
13
enum e__VW
14
{
15
    XView,
16
    YView,
17
    WView,
18
    HView,
19
    Angle,
20
    HBorder,
21
    VBorder,
22
    HSpeed,
23
    VSpeed,
24
    Object,
25
    Visible,
26
    XPort,
27
    YPort,
28
    WPort,
29
    HPort,
30
    Camera,
31
    SurfaceID
32
}